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IconPacks for WinUI (both Desktop and UWP) #252

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wbokkers opened this issue Nov 19, 2020 · 8 comments
Open

IconPacks for WinUI (both Desktop and UWP) #252

wbokkers opened this issue Nov 19, 2020 · 8 comments

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@wbokkers
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With the latest WinUI 3 preview 3, I get the following error on compiling with MahApps.Metro.IconPacks.Material installed:
NETSDK1082
There was no runtime pack for Microsoft.WindowsDesktop.App.WPF available for the specified RuntimeIdentifier 'win10-arm64'. Xelion

Any change of supporting WinUI in the future?

@wbokkers
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Removing the arm runtime works. Is targeting arm on the roadmap?

@punker76
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@wbokkers I've never expected that this would be running with WinUI 3, but nice to hear that it works. I must look into the whole WinUI 3 stuff to understand how it could be run with arm support.

@wbokkers
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@punker76 I was a bit too optimistic. I can compile and use PackIconMaterial in XAML, but unfortunately the icon is not displayed. Instead the type name is displayed.

@wbokkers wbokkers reopened this Nov 19, 2020
@wbokkers
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The main change needed is renaming the namespaces Windows.UI.Xaml to Microsoft.UI.Xaml and find the compilation constant that's being used for WinUI.

@tinmac
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tinmac commented Nov 1, 2021

@wbokkers did you ever get IconPacks working on Winui in Desktop, or is it a non starter @punker76 ?

@wbokkers
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wbokkers commented Nov 1, 2021

@tinmac I got a copy of the most important controls to work on WinUI 3 with some changes. I am not sure if there is a NuGet package now that works on WinUI.

@djonasdev
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+1 👍

@Diegorro98
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+1 too
Any news?

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5 participants