Cannot draw colors in a viewport #1966
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rohit-kumar-j
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Hey Rohit, I've sort of figured out the issue here; while the overlay is only broadcasting the depth version of the main camera, I think the logic will be helpful. |
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Hi,
I'm trying to modify the pixel values in a viewport to black out the image before mjr_drawPixels() is called but it does not seem to work:
Instead it just only shows a viewport with the camera view in the corner:
Here is the source for the modified
simulate.cc
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