You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Good job the package you are developing is very interesting, I appreciate your work. 👍
I am looking for a fast way to compute the collision between a mesh and a set of points. I am currently using the RaycastingScene() class from open3d. Unfortunately, the computation turns out to be quite slow for what I need. I was wondering if your package offers a more efficient system for the computation I need. I welcome suggestions on how to make this computation more efficient.
This is a minimal example with open3d:
importopen3daso3dimportnumpyasnpmesh=o3d.geometry.TriangleMesh.create_sphere(0.2)
frame=o3d.geometry.TriangleMesh.create_coordinate_frame(0.3)
points=np.array([[-0.1, -0.1, -0.1],
[0.05, 0.05, 0.05],
[0.01, 0.01, 0.01],
[0.1, 0.1, 0.1],
[0.2, 0.2, 0.2]])
pcd=o3d.geometry.PointCloud(o3d.utility.Vector3dVector(points))
pcd.paint_uniform_color([1, 0, 0])
scene=o3d.t.geometry.RaycastingScene()
mesh_legacy=o3d.t.geometry.TriangleMesh.from_legacy(mesh)
_=scene.add_triangles(mesh_legacy) # we do not need the geometry ID for meshquery_points=points.astype(np.float32)
occupancy=scene.compute_occupancy(query_points, 16)
print(occupancy.numpy())
o3d.visualization.draw_geometries([mesh, frame, pcd])
I have seen this script before, but unfortunately I get an error (issue #118):
Good job the package you are developing is very interesting, I appreciate your work. 👍
I am looking for a fast way to compute the collision between a mesh and a set of points. I am currently using the RaycastingScene() class from open3d. Unfortunately, the computation turns out to be quite slow for what I need. I was wondering if your package offers a more efficient system for the computation I need. I welcome suggestions on how to make this computation more efficient.
This is a minimal example with open3d:
I have seen this script before, but unfortunately I get an error (issue #118):
cupoch/examples/python/robotics/collision_voxelgrid.py
Lines 1 to 46 in 6f4290f
Thank you for your support.
The text was updated successfully, but these errors were encountered: