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Support for .mtl Files with Textures #6924

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1 of 17 tasks
SableRaf opened this issue Mar 24, 2024 · 3 comments · May be fixed by #7072 or #7176
Open
1 of 17 tasks

Support for .mtl Files with Textures #6924

SableRaf opened this issue Mar 24, 2024 · 3 comments · May be fixed by #7072 or #7176

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@SableRaf
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Increasing access

This enhancement would make it easier for people to use pre-made 3D models within their p5.js projects. It would broaden the creative possibilities for artists and designers by enabling more detailed and textured 3D models within p5.js projects.

Most appropriate sub-area of p5.js?

  • Accessibility
  • Color
  • Core/Environment/Rendering
  • Data
  • DOM
  • Events
  • Image
  • IO
  • Math
  • Typography
  • Utilities
  • WebGL
  • Build process
  • Unit testing
  • Internationalization
  • Friendly errors
  • Other (specify if possible)

Feature enhancement details

Since version 1.9.2, p5.js supports .mtl files, but only for vertex colors (see processing/p5.js#6710).

This request aims to extend that support to include textures loaded by an .mtl file. Implementing this feature would involve creating a new data structure capable of handling both 3D models and their associated textures, potentially multiple per model.

Example sketch with a single texture: https://aijs.io/editor?user=sableraph&project=multiTextureMaterial_test

@SableRaf SableRaf changed the title Support for .mtl Files with Textures in p5.js Mar 24, 2024
@SableRaf
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For reference, here's how Processing parses .mtl files:
processing/core/PShapeOBJ.java#L320

@rohanjulka19 rohanjulka19 linked a pull request May 28, 2024 that will close this issue
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@diyaayay
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diyaayay commented Aug 8, 2024

Just came across this issue, and it's great that the .obj and .mtl files functionality is expanded.
Let me know if I can help in any way. Reference: #6710

@SableRaf
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Hey @diyaayay. Yes, please feel free to take this on!

@diyaayay diyaayay linked a pull request Aug 15, 2024 that will close this issue
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