A collection of artwork made using processing, as well as their code
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Updated
Mar 7, 2023 - Processing
A collection of artwork made using processing, as well as their code
My code art attempts in Processing for #genuary2023.
A generative/algorithmic assignment for the 1st and 2nd weeks of Programming for Artists.
Reference examples from Introduction to Generative Typography workshops held as a part of my old Creative Coding classes. Repository contains TTF font generator.
a collection of processing sketches using different algorithms!
“Trying Arrows” creates visuals based on an arrow geometry reacting with sound input.
Lissajous curves generator in Processing
Fourth assignment in UofT Computational Design course (2017).
Ensemble de scripts pour produire un graphzine génératif à partir de code processing. Projet à l'école de design Nantes Atlantique
I created a Gravity Simulation in this code. Almost everything in the real world can be defined mathematically. And if you can define them mathematically, then that means that you can simulate it in a computer too. Gravity is the same. With some simple lines of code, we can create a working simulation of a bouncing ball.
I created a Phyllotaxis pattern in this code. In nature, we see a variety of intricate patterns. Phyllotaxy is the arrangement of leaves on a plant stem. This arrangement also follows an intricate yet simple pattern. Examples of these patterns appear in sunflowers, cacti, etc. In this small demonstration, I apply two equations to circles to crea…
Generative art coded with Processing 3
My public playground for processing projects
🎨 Floyd-Steinberg Dithering is not just a fancy art style; it also has practical applications in the real world. Introduced by Robert W. Floyd and Louis Steinberg in 1976, as the name implies, dithers the image. This is practically helpful in manipulating images. More colours can be created with a smaller colour palette.
Generative art
Repo of creative coding and generative art works from highschool
My exercise of The book <<The Nature Of Code>> by daniel shiffman.
My attempt at making a flow field in processing to make some art.
Estudos iniciais em arte generativa com o Processing 3
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