An ancient, terrible power lies waiting…
Max has always been the more unhinged member of the Freelance Police—a lovable lunatic with a knack for spreading chaos wherever he goes. But recently his abilities have taken a supernatural turn.
It all started when he stumbled upon a mysterious toy that allows him to glimpse the future. Now Sam & Max have aroused the attention of a host of villains from across the galaxy who are hellbent on acquiring the magical Toys of Power to achieve their own ends.
As those who seek the Devil’s Toybox close in and Max’s psychic abilities grow beyond his control, the Freelance Police will come up against their most frightening adversary yet: the power of Max’s mind.
The Trilogy’s Epic Conclusion
Originally released as five monthly episodes in 2010, The Devil’s Playhouse was Telltale’s final Sam & Max season, closing out the trilogy that established the young studio as the pioneers of episodic gaming. It was also one of Telltale’s last point & click adventures before pivoting to the choice-driven format of The Walking Dead.
Compared to the first two seasons, The Devil’s Playhouse was made by a larger team that had hit its stride. It’s also the most ambitious of Skunkape’s three remasters, with mouse controls added alongside the original’s gamepad controls, a bunch of environments overhauled with more detail, cut content restored, and tons of bugs fixed. Read this Steam post for more details.