All Questions
469
questions
0
votes
0
answers
14
views
Can I exert simple Three.js stencil-coloring while clipping a GLTF-object with coded mesh?
While taking offset in this Three.js stencil example, ...
https://threejs.org/examples/?q=clip#webgl_clipping_stencil
that uses a coded torus mesh, and clipping planes, I need to go a step further.
...
0
votes
0
answers
66
views
Loading module was blocked because of a disallowed MIME type("text/html")
I am unable to import GLTFLoader into my threejs website & it's showing the same error again and again i.e.
" Loading module "http://127.0.0.1:5500/node_modules/three/examples/jsm/...
0
votes
0
answers
20
views
three.js renderer make white crack line, antialias + logarithmicDepthBuffer option
Three.js renderer make white crack line, antialias + logarithmicDepthBuffer option like image below.
enter image description here
enter image description here
I checked the glb model with gltf-viewer(...
-1
votes
1
answer
64
views
cannot import GLTFLoader in threejs
VS code not allowing to type the import GLTFloader statement.
GLTF loader is installed in the same folder where the javascript file exists.
I am a beginner here.Please help me if you can.
import { ...
0
votes
0
answers
30
views
How to render same model multiple time in React Three Fiber
I want to render same butterfly model multiple times. But it only render last model. How to fix it
This is Butterfly model that use gltf to jsx to make
export function Model(props: JSX....
0
votes
0
answers
25
views
Ready Player Me error: THREE.PropertyBinding: Trying to update property for track: face_blendshapes.morphTargetInfluences but it wasn't found
When implementing Ready Player Me into a webpage, you initially render essentially a lifeless body in Three.js, which is something very few people want. It's actually very difficult to drop in an ...
0
votes
0
answers
28
views
cannot view exported UV maps in gltf
I need to access multiple UVs of a mesh I export in blender. however I cannot see the exported UV maps of my mesh in my browser console. UVs - (123,lefty,righty)
enter image description here
now when ...
0
votes
0
answers
56
views
(R3F/React-three-fiber/Ecctrl) gltfpack with gltfjsx - my packed .glb model is not loading
code sandbox link here
I'm using ecctrl and react-three-fiber.
My character model isn't loading and I don't know how to debug it? Any ideas?
I used something like `gltfpack -i ./inputfile.glb -o ./...
1
vote
0
answers
54
views
I can load GLTF files from a URL asynchronously. I want to do the same with drag/drop GLTF files
The code I am working on supports loading GLTF models from remote URLs. I made a small async function that also adds some meta data to the GLTF object which is used later.
It works great.
Now, I want ...
0
votes
0
answers
36
views
Add MorphTargets in the gltf file
I am searching for realistic Avatar 3D models for lipsync I found the models but in that model, there are no MorphTargets so I'm not able to do lipsync with that avatar. Manually I want to add it Can ...
0
votes
0
answers
29
views
Parametric Relationships: Walls, Floor in THREEJS
Does anyone know how to create interactive walls in Three.js that automatically adjust when a connected wall is manipulated? I have a room modeled as a GLB file, comprising four walls and a floor. For ...
2
votes
1
answer
91
views
How to place object on top of other object in ThreeJS
I'm new to ThreeJS so apologies if this is a basic question. I have multiple GLTF files which I've loaded into my scene and I want to place one of the objects on top of the other object (but it can be ...
0
votes
0
answers
27
views
imoprt glb file in react
Can anyone help me? The file sky.glb is not working in my project. but the another file work corectly
import { useGLTF } from '@react-three/drei'
import React from 'react'
import skyScene from '../...
0
votes
0
answers
39
views
Some models are broken after export to .glb
I'm trying to export an a-frame scene with some 3D models on it, the export works but the resulting glb file is not correct
This is my a-frame scene:
<a-scene id="scene" embedded renderer=...
0
votes
1
answer
66
views
Increase the dimensions of the loaded gltf model in Three js
I loaded a 3d model with gltf extension using GLTFLoader in Three.js.
const loader= new GLTFLoader();
//background box
loader.load('../../assets/backgroundBox.gltf',function(gltf){
...