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Overview[]

Delayed Overload Cascade icon (Federation)

Delayed Overload Cascade

Charges target enemy craft and those nearby it with destructive energy. After a brief delay, all afflicted enemies explode, taking massive damage, dealing half damage to other enemies near themselves, and knocking them away. If multiple enemies are charged, multiple explosions occur, making this weapon devastating against swarms. Max 8 targets.

Convergent evolution, as a principle, holds true even across timelines. After a disastrous combat against alien ships which swarmed like insects, Starfleet needed to rethink how they handled small adversaries. Where traditional fighter craft operate as a screen and striking arm of larger ships, these adversaries used small ships exclusively and in immense number.

In our timeline, the U.S.S. Voyager inspired certain advances. In another timeline, it was the U.S.S. Franklin. Their cure to this plague was quite innovative: a resonant energy field induces massive molecular detachment in tightly packed enemy craft, enabling this little doctor to prematurely end their game.

Basic Information[]

Detailed Information[]

  • Used by: Science Bridge Officers
  • Target: Foe
  • System: Deflector Dish
  • Ability Type: Combo power
  • Activation: 1 sec
  • Range: 10 km; 2km Sphere, 120' targeting arc
  • Duration: 1 sec
  • Cooldown Time: 50 sec
  • Duplicate ability recharge time: 15 sec
  • Modified by:
  • Trained by:

Ability Ranks[]

Ability/User Rank Ability Effects
Rank I: Ensign

When activated, Target and Foes within 2 km of it charge for 1 sec
Each affected Foe after 1 sec:

  • 10,613 Kinetic Damage
  • Half Damage and 200 repel to other Foes within 2 km

(Because each Foe emits a shockwave, the more Foes are affected the greater damage each takes)

Rank II: Lieutenant

When activated, Target and Foes within 2 km of it charge for 1 sec
Each affected Foe after 1 sec:

  • 14,863 Kinetic Damage
  • Half Damage and 200 repel to other Foes within 2 km

(Because each Foe emits a shockwave, the more Foes are affected the greater damage each takes)

Rank III: Lt. Commander

When activated, Target and Foes within 2 km of it charge for 1 sec
Each affected Foe after 1 sec:

  • 18,124 Kinetic Damage
  • Half Damage and 200 repel to other Foes within 2 km

(Because each Foe emits a shockwave, the more Foes are affected the greater damage each takes)

Notes/References[]

Obtained from "Special Equipment Pack - Kelvin Divergence Bridge Officer Manuals" or bought from the Exchange. https://sto.gamepedia.com/Kelvin_Divergence_Lock_Box

  • Listed damage is based on ability with 100 particle generator points and 50 aux on an Escort outside ESD. Your captain skills, traits, consoles, aux levels etc will heavily affect the damage output of this ability.

Gallery[]


v · d · e
Abilities      
Console eng icon Engineering
Ground BOff or Player Chroniton Mine Barrier • Combat Supply • Cover Shield • Equipment Diagnostics • Fuse Armor • Medical Generator Fabrication • Quantum Mortar Fabrication • Quick Fix • Reroute Power to Shields • Shield Generator Fabrication • Shield Recharge • Support Drone Fabrication • Turret Fabrication • Weapons Malfunction
Player only Engineering Proficiency • Force Field Dome • Orbital Strike • Seeker Drone Fabrication • Place Transphasic Bomb
Space BOff or Player Aceton Beam • Auxiliary to Battery • Auxiliary to Dampers • Auxiliary to Structural • Boarding Party • Deploy Construction Shuttle Wing • Directed Energy Modulation • Eject Warp Plasma • Emergency Power to Auxiliary • Emergency Power to Engines • Emergency Power to Shields • Emergency Power to Weapons • Emit Unstable Warp Bubble • Overload Integrity Field • Endothermic Inhibitor Beam • Engineering Team • Extend Shields • Reverse Shield Polarity • Structural Integrity Collapse
Player only Engineering Fleet • EPS Power Transfer • Miraculous Repairs • Nadion Inversion • Rotate Shield Frequency • Intrusive Energy Redirection
Console sci icon Science
Ground BOff or Player Anesthizine Gas • Dampening Field • Electro-Gravitic Field • Hyperonic Radiation • Hypospray - Dylovene • Hypospray - Melorazine • Medical Tricorder • Nanite Health Monitor • Neural Neutralizer • Sonic Pulse • Stasis Field • Tachyon Harmonic • Tricorder Scan • Vascular Regenerator
Player only Biofilter Sweep • Exothermic Induction Field • Nanoprobe Infestation • Scientific Aptitude • Triage
Space BOff or Player Charged Particle Burst • Delayed Overload Cascade • Destabilizing Resonance Beam • Energy Siphon • Feedback Pulse • Gravity Well • Hazard Emitters • Jam Targeting Sensors • Mask Energy Signature • Photonic Officer • Photonic Shockwave • Polarize Hull • Science Team • Scramble Sensors • Subspace Vortex • Structural Analysis • Tachyon Beam • Tractor Beam • Tractor Beam Repulsors • Transfer Shield Strength • Tyken's Rift • Very Cold In Space • Viral Matrix
Player only Photonic Fleet • Scattering Field • Science Fleet • Sensor Scan • Subnucleonic Beam • Co-opt Energy Weapons
Console tac icon Tactical
Ground BOff or Player Ambush • Battle Strategies • Draw Fire • Fire on my Mark • Lunge • Motion Accelerator • Overwatch • Photon Grenade • Plasma Grenade • Smoke Grenade • Stealth Module • Stun Grenade • Suppressing Fire • Sweeping Strikes • Target Optics
Player only Rally Cry • Security Escort • Strike Team • Tactical Initiative
Space BOff or Player Attack Pattern Beta • Attack Pattern Delta • Attack Pattern Omega • Augment Boarding Party • Beam Array: Fire at Will • Beam Array: Overload • Cannon: Rapid Fire • Cannon: Scatter Volley • Dispersal Pattern Alpha • Dispersal Pattern Beta • Focused Assault • Kemocite-Laced Weaponry • Distributed Targeting • Tactical Team • Target Auxiliary Subsystems • Target Engines Subsystems • Target Shields Subsystems • Target Weapons Subsystems • Torpedo: High Yield • Torpedo: Spread
Player only Attack Pattern Alpha • Fire on my Mark • Go Down Fighting • Tactical Fleet • Tactical Initiative • Vulnerability Assessment Sweep
Intelligence
Ground BOff or Player Feign Disintegration • Frictionless Particle Grenade • Harmless • Incite Chaos • Neurolytic Hypo Injection • Photonic Decoy • Resonant Tachyon Stream • Site-to-Site Ensnare • Sonic Suppression Field • Subspace Anesthezine Mine • Tripwire Drone
Space BOff or Player Electromagnetic Pulse Probe • Energy Weapons: Surgical Strikes • Evade Target Lock • Intelligence Team • Ionic Turbulence • Kinetic Magnet • Override Subsystem Safeties • Subnucleonic Carrier Wave • Subspace Beacon • Torpedo: Transport Warhead • Viral Impulse Burst
Command
Ground BOff or Player Coordinated Bombing Strike • Delegated Devastation • Hammer and Anvil • Overwhelm Shields • Return Fire • Sanctuary • Strategic Analysis • Shock and Awe • Take Cover • Timely Intervention
Space BOff or Player Ambush Point Marker • Call Emergency Artillery • Concentrate Firepower • Needs of the Many • Overwhelm Emitters • Phalanx Formation • Rally Point Marker • Reroute Power from Life Support • Subspace Interception • Suppression Barrage
Pilot
Space BOff or Player Attack Pattern Lambda • Deploy Countermeasures • Lock Trajectory • Pilot Team • Clean Getaway • Fly Her Apart • Hold Together • Reinforcements Squadron • Coolant Ignition • Form Up • Reroute Reserves to Weapons • Subspace Boom
Temporal Operative
Ground BOff or Player

Causal Entanglement • Chronometric Diffusion • Chronoplasty • Degeneration • Paradox Bomb • Recursive Affliction • Spread Decay • Tachyonic Conversion • Temporal Narcosis • Uncertainty Burst

Space BOff or Player

Channeled Deconstruction • Heisenberg Amplifier • Entropic Redistribution • Causal Reversion • Entropic Cascade • Shared Fate • Rapid Decay • Gravimetric Conversion • Chronometric Inversion Field • Timeline Collapse • Recursive Shearing

Miracle Worker
Ground BOff or Player

Generate Ablative Protection • Gravitic Induction Field • Harmonized Shields • Logic Bomb • Overload Power Cells • Technical Mishap • Throw Regenerative Nanite Canister • VISOR Emulation Overlay •

Space BOff or Player

Null Pointer Flood • Narrow Sensor Bands • Reroute Shields to Hull Containment • Align Shield Frequencies • Deploy Gravitic Induction Platform • Energy Weapons: Exceed Rated Limits • Torpedoes: Nanite Repair Payload • Destabilize Warp Core • Overwhelm Power Regulators • Mixed Armaments Synergy

Universal
Ground Player only Chroniton Jolt • Crystalline Spike • Deploy Gravimetric Traps • Jam Subspace Transmissions • Mass Gravimetric Detonation • Overcharge Turret Fabrication • Plasma Feedback Cascade • Subspace Rift • Generate Solar Gateway • Sompek Lightning
See also Bridge officer ability • Bridge Officer Trainer • Kits • Player ability • Singularity Core abilities • Cruiser commands • Starship Separation
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