Pages that link to "Template:Design patterns"
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- Currying (transclusion) (links | edit)
- Christopher Alexander (transclusion) (links | edit)
- Multitier architecture (transclusion) (links | edit)
- Ward Cunningham (transclusion) (links | edit)
- Visitor pattern (transclusion) (links | edit)
- Design Patterns (transclusion) (links | edit)
- Abstract factory pattern (transclusion) (links | edit)
- Identity map pattern (transclusion) (links | edit)
- Adapter pattern (transclusion) (links | edit)
- Facade pattern (transclusion) (links | edit)
- Bridge pattern (transclusion) (links | edit)
- Singleton pattern (transclusion) (links | edit)
- Lazy initialization (transclusion) (links | edit)
- Flyweight pattern (transclusion) (links | edit)
- Memento pattern (transclusion) (links | edit)
- Delegation pattern (transclusion) (links | edit)
- Semaphore (programming) (transclusion) (links | edit)
- Builder pattern (transclusion) (links | edit)
- Factory method pattern (transclusion) (links | edit)
- Prototype pattern (transclusion) (links | edit)
- Composite pattern (transclusion) (links | edit)
- Decorator pattern (transclusion) (links | edit)
- Proxy pattern (transclusion) (links | edit)
- Command pattern (transclusion) (links | edit)
- Iterator pattern (transclusion) (links | edit)
- Interpreter pattern (transclusion) (links | edit)
- Mediator pattern (transclusion) (links | edit)
- Observer pattern (transclusion) (links | edit)
- State pattern (transclusion) (links | edit)
- Strategy pattern (transclusion) (links | edit)
- Template method pattern (transclusion) (links | edit)
- Balking pattern (transclusion) (links | edit)
- Guarded suspension (transclusion) (links | edit)
- Double-checked locking (transclusion) (links | edit)
- Software design pattern (transclusion) (links | edit)
- Scheduling (computing) (transclusion) (links | edit)
- Lock (computer science) (transclusion) (links | edit)
- Model–view–controller (transclusion) (links | edit)
- Portland Pattern Repository (transclusion) (links | edit)
- Marker interface pattern (transclusion) (links | edit)
- Monad (functional programming) (transclusion) (links | edit)
- Resource acquisition is initialization (transclusion) (links | edit)
- Thread pool (transclusion) (links | edit)
- Creational pattern (transclusion) (links | edit)
- Structural pattern (transclusion) (links | edit)
- Behavioral pattern (transclusion) (links | edit)
- Concurrency pattern (transclusion) (links | edit)
- Data access object (transclusion) (links | edit)
- Publish–subscribe pattern (transclusion) (links | edit)
- Monitor (synchronization) (transclusion) (links | edit)