Stardew Valley - Advanced Cooking v.0.1.4 - Game mod - Download
The file Advanced Cooking v.0.1.4 is a modification for Stardew Valley, a(n) rpg game. Download for free.
file typeGame mod
file size24.8 KB
downloads261
(last 7 days)1
last updateWednesday, February 8, 2023
Report problems with download to [email protected]
Advanced Cooking is a mod for Stardew Valley, created by aedenthorn.
Description:
Lets you cook recipes based on ingredients, perform bulk cooking, and even cook dishes you haven't learned yet.
Features
This mod adds advanced functionality to the cooking interface, offering the following new, fully customizable features:
- Select which ingredients to use in cooking
- Cook multiple dishes at once
- Cook multiple of the same dish at once
- Cook dishes you haven't learned yet
- Get notice of which dishes your currently selected ingredients will cook
- Access all fridge inventories directly from the cooking interface
- Receive trash if you fail to cook anything useful
Usage
Access the cooking interface in the upgraded farmhouse's kitchen as usual.
You can change which fridge (or player inventory) to take ingredients from using the arrow buttons in the interface.
As you add ingredients, the interface will (by default) tell you if you will successfully cook a dish and (by default) show which products you will cook when hovering over the OK button.
To cook the first available dish, click on the OK button.
To cook all available dishes at once, hold down the modifier key (default: Left Shift) when clicking the OK button.
Technical
Requires SMAPI, uses Harmony.
Unzip the mod folder into Stardew Valley/Mods.
Run the game using SMAPI.
You can use Generic Mod Config Menu ?to change these settings, or edit the config.json file.
Configuration
The following config variables are available in the GMCM interface or by editing the mod's config.json file after running the game once:
CookAllModKey: default LeftShift - hold down this key to cook everything possible with the current ingredients
StoreOtherHeldItemOnCook: default true - try to store a held item when cooking a different item (else cancel cooking)
ConsumeIngredientsOnFail: default false - lose all ingredients on an unsuccessful cook (doesn't happen if mod key is down)
GiveTrashOnFail: default true - a failed cook will produce trash instead
ConsumeExtraIngredientsOnSucceed: default true - lose all ingredients on a successful cook (doesn't happen if mod key is down)
AllowUnknownRecipes: default true - let you cook dishes you haven't learned yet
LearnUnknownRecipes: default true - learn recipes for dishes you cook but haven't learned yet
ShowCookTooltip: default true - show the "Cook" text when hovering over the OK button
ShowProductsInTooltip: default true - show what products can be cooked when hovering over the OK button (only shows multiple when mod key is down)
ShowProductInfo: default true - display number of items that can be cooked above the current ingredient list
MaxTypesInTooltip: default 3 - max number of named products to show in the tooltip (to save space, the rest will be grouped in a single additional entry) bialka
- Last update: Wednesday, February 8, 2023
- Genre: RPG
- File size: 24.8 KB
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