Prison Architect: Going Green
Prison Architect - Going Green is another addition to the extensive prison simulator published by Paradox Interactive, this time introducing farming as a mechanic that enriches the game with new possibilities and situations.
This is Prison Architect expansion pack.
developer: Double Eleven / Introversion Software publisher: Paradox Interactive Official website
Prison Architect - Going Green is an expansion that adds agriculture to the basic version of the game, giving the player new opportunities to earn money by selling crops, but also more trouble through the activities of the prison smuggling network. The add-on was developed once again by Double Eleven and Introversion Software, producers of Scanner Sombre and PixelJunk Monsters Ultimate.
Mechanics
Farming and agriculture, or why not introduce into the prison we run something that mankind has been doing for millennia. Potatoes, wheat and apples produced behind closed walls can be used to prepare meals for prisoners, thus significantly reducing the cost of feeding them. Not to mention the fact that we can sell the surplus crops outside the prison walls and make money from them. It is enough to engage the prisoners to work on the crops. In this way, we create an extra job for them and some of them, especially the nature lovers, will cause less problems by being able to do something they enjoy on a daily basis. It sounds like an ideal idea, but where there is new activity and new opportunities behind bars, all the more reason to reckon with gang activity. Not only can these gangs take farmland as their territory, making it necessary to employ a guard to keep order there, but it also gives them additional smuggling options. After all, you can secretly grow a variety of herbs, but also collect the ingredients necessary for brewing alcohol, which in this world is a luxury item on which you can make money. It is up to us whether the game is worth the candle.
However, if we decide to use the new mechanics we have three outdoor spaces to develop, which can be replaced by orchards, fields or vegetable plots and additional buildings such as larders or sheds to store tools. We can also opt for a more ecological approach to cultivation, using solar, wind or hybrid energy, stored by building solar panels or wind turbines.
Technical aspects
Going Green is an expansion and requires the basic version of Prison Architect to work.
Last updated on 30 January 2021
Game mode: single player
PEGI rating Prison Architect: Going Green
Prison Architect: Going Green System requirements
PC / Windows
- Minimum:
- Intel Core 2 Duo 2.4 GHz
- 6 GB RAM
- graphic card 256 MB GeForce 8600 or better
- 400 MB HDD
- Windows 7