author: Konrad Serafinski
First Gameplay From Command and Conquer Remastered
The first gameplay from Command & Conquer Remastered appeared on the web. The game will use 2D graphics and we will be able to switch between original and refreshed graphics in real time.
Electronic Arts has revealed the first gameplay from Command & Conquer Remastered - a refreshed version of the cult strategy from 1995. At the same time, several novelties related to the game were announced. The presentation focused on whether the remaster will be a 2D or 3D game. The creators have revealed that the title is created in a classic, two-dimensional style. All this to preserve the spirit of the original. Jim Vessella, producer of C&C Remastered, makes a clear point:
"Our plan is to remaster (not remake) the classic games. Creatively, this means our guiding light has always been to remain authentic to the original feel, and we’re constantly on the lookout for ways to achieve that goal. When we recovered the source code to C&C Tiberian Dawn and C&C Red Alert, this gave us a viable avenue to accurately match the core gameplay, feel, and signature look of the legacy titles. We felt the 2D style was the best way to bring all these elements together, and ultimately achieve the authenticity we were looking for."
Just as interestingly, in the game we will have the option to switch between the graphics of the original version and the remastered version in real time, for example during a story mission. How is this supposed to work? Turns out it's very simple:
"This means at any time when playing a Campaign mission, you can tap a single key to smoothly toggle between the original assets at 320 x 200, to the Remastered assets up to 3840 x 2160. Playing with this toggle over the past several months has been a true joy, and we believe will be one of your favorite features in the Remaster. Along with the real-time toggling, you’ll have the ability to zoom the camera to take in all the high definition detail, with an effective zoom distance between the DOS and C&C Gold camera heights."
As you can see, the creators have taken the subject seriously, although they do not hide the fact that they still have a lot of work to do. Jim Vassella stresses that the team is at the stage of debugging and improving in-game objects based on the opinions of co-workers and community. In the coming months we will learn more about Command & Conquer Remastered. Let's hope there's a release date among them.