On the last day of #CannesLions2024, Ynon Kreiz, Chairman and CEO of Mattel, Inc., received the Entertainment Person of the Year Award in the Palais. He also delivered a keynote that was a masterclass on #leadership of #creative companies and an exploration of #fandom, the power of #brands and the future of #entertainment.
Interviewed by CNBC anchor Tania Bryer OBE, Kreiz spoke about the multiyear transformation strategy of #Mattel, from a toy company to an IP-driven entertainment company, and about what it takes to assume the kind of creative risks involved in producing movies like ‘Barbie,’ which became a cultural phenomenon, achieving the largest global box office in 2023 and becoming the industry’s 14th-highest-grossing movie of all time!
▶ “The way you approach risk is to partner with the best creators in the world. There are, of course, no guarantees, but if you trust creative geniuses and support them, magic happens.”
📌 My 4 key takeaways from this inspiring, insightful keynote are:
1️⃣ When Kreiz took the job as Chairman and CEO of Mattel, Inc. in 2018, the company was facing serious financial issues, but what he saw was a creative company with enormous #IP potential. His vision to transform Mattel from a toy manufacturer into a successful entertainment business came from his deep understanding of the #transformative #media and #entertainment industry (Kreiz managed three other creative companies before Mattel).
▶ “Today it’s all about access, ownership, or creation of content that stands out, and that’s where Mattel has a competitive advantage due to our IP but also the strength of our brand portfolio and our franchises.”
2️⃣ Mattel is an iconic American start-up that will celebrate its 80th anniversary next year. How do you take timeless brands like Barbie ®, Hot Wheels, Fisher-Price, or Bob the Builder that have been around for 2 or 3 generations and make them timely again?
▶ “By infusing brand purpose and cultural relevancy into everything we do, this is not just about marketing.”
3️⃣ There are many different ways to build fandom and emotional connection with consumers through entertainment.
▶ “The advantage of starting with toys is that they are tactile: people hug our product. Even in the digital age, this drives stronger emotional connection than anything else.”
4️⃣ Mattel’s journey to become a force in the world of entertainment has only just begun. They have 16 movies in development, including “Masters of the Universe 2026,” and 13 TV shows and series on air. They are launching their first adventure park in the US before the end of the year, as well as new digital and mobile games.
▶ Leadership of creative companies requires bravery, empathy, and “an ability to infuse #creativity and #innovation in everything you do.”
🔴 What do you think of Ynon Kreiz's approach to transforming Mattel, Inc., and can you name other brands facing similar challenges?
Managing Director at HarbourVest
2moso much Kenergy — excited for you, amigo — huge congrats