About this mod
Custom clouds and weather for STLM.
Increased particles (X2) for ~1500 FX effects (optional).
- Requirements
- Permissions and credits
- Changelogs
- Donations
This mod has 1 goal, making sure that STLM looks good for all weather conditions.
For that, i worked in two ways:
- Tweaks of weather conditions
- Tweaks of clouds files
I recommend using Motion Blur Toussaint mod (STLM Version), as it fix a problem with B&W clouds (causing performance issue with SLI or multiple screen or any big config). I'm too lazy to include this fix in Custom Clouds....
- Fixed/reduced lots of exposure problems for almost all clouds, all weathers, all zones.
- Addition of many clouds to make custom modifications for each weathers / zones.
- Sun looks better behind clouds.
- More contrast with clouds at sunset.
for weathers:
- Added clear weather (WT_Clear) in weather cycle for all zones.
- Added light clouds weather (WT_Light_Clouds) in weather cycle for WO, Novigrad/Velen and KM.
- Changed weather probability of occurrence to include WT_Clear and WT_Light_Clouds, keeping the spirit of Vanilla.
- Same combination of clouds as Vanilla for almost all weathers/zones.
- Added B&W cloud in Skellige clear weather (WT_Clear).
- Fixed missing cloud in Mid_Clouds for WO.
- Increased wind for clear weather (WT_Clear) to avoid flat sea.
- New Bigger waves for Skellige during storm.
- New Fixed Vanilla bug with rain_mist emitters in rain_storm_fx (better compatibility with bigger waves).
- New Fixed invisible rain by switching low rain with rain from B&W at WO, Skellige and KM.
- Update Added forest_leaves FX effect (80% probability) (without dust) for Rain_Storm (Skellige, Novigrad/Velen) and Heavy_Clouds (WO and KM).
- Update Added ice particles FX effect from the mod Skellige Ice Breath for Mid_Clouds (20%), Heavy_Clouds (40%) and Mid_Clouds_Fog (60%) for Skellige.
- New Added dust particles FX effects (with different probabilities) for WT_Clear at WO and Novigrad/Velen.
- Update Added foggy weather (WT_Mid_Clouds_Fog) for WO, KM (small probabilty) and Skellige (medium probability).
- New Better foliage/water color consistency between bad and good weather for all weathers / zones.
- New New bad weather env for WO.
- New Fixed yellow clouds (from Volumetric Clouds) at Skellige for Heavy_Dark_Clouds weather.
Miscellaneous:
- New Reduced overexposure dawn at WO.
- New Reduced specular grass (grey, white grass) for WO and KM.
- New More DOF for bad weathers.
for FX effects (ZZZFX):
- Increased numbers of particles (X2) for ~1500 FX effects (water, quests, cutscenes, dust, signs, monsters, animals, spells, characters, environment, gameplay, weapons etc..)
- Cover all the game and DLC.
- Compatible with Better FX, Improved Particle Systems and Brutal Bloods.
It's optional and can be used with any lighting/weather mods.
There are 2 mains versions (use only one):
- Custom Clouds and Weathers for STLM 3.2.
- Custom Clouds and Weathers Less Wind for STLM 3.2 based on the mod More Realistic Wind Effect.
To give you an idea of some changes:
http://imgur.com/a/v8zWW
http://imgur.com/a/kmo4T
http://imgur.com/a/9XxE1
http://imgur.com/a/wIlOg
http://imgur.com/a/Yt34r
http://imgur.com/a/z0JJ5
http://imgur.com/a/7O7ZM
How to install:
- Unzip package into your witcher game directory.
- My mod need priority over STLM (Normally it's good).
- Do not merge with Script Merger.
How to uninstall:
- Delete the mods/mod00CustomCloudsWeathers and the DLC/DLCCustomCloudsWeathers folder.
- Delete the mods/ZZZFX.
Thanks to:
- Essenthy for Super Turbo lighting Mod.
- KEEPER/Retroboy51 for Pollens.
- Hoeness23 for More Realistic Wind Effect.
- CAPA14 for allowed me to include DLC Ice in my mod. Be sure to check his awesome mod: Skellige Ice Breath.