Questions tagged [hair]
Hair is one of the two particle system settings. Hair particle systems can create strandlike systems.
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I made some bangs through the particle system now want to make braids for my hairstyle
The bangs are a collection of objects with a single parent hair and a bunch of children. Color is done through shader nodes. I want the braids to visually match the bangs, but they don't have to also ...
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flipping object hair particles in wind
I've been trying to get an answer or solve this for months. I'm using 4.1 and have a large computer with two large GPUs. It's new and has up-to-date hardware.
If I add an object to a hair particle ...
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How combine hair particle layers?
Please tell me how to copy hair lines in Particle edit? Ctrl+C & Shift+D don't work. Or is there no such option in Blender? Then maybe if duplicate layer & change it how need, then how then ...
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How to duplicate and mirror particle hair on asymmetrical model?
Please tell me, how to duplicate hair on asymmetrical model in particle system & mirror it to the other side?
I made a hairstyle on one side of the head & I want this finished part to appear ...
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how to use "Cut particles to shape" to "trim a lawn" in areas defined by objects
My goal is to not have tall lawn grass (hair) not show through heavy objects on a lawn (like a chair leg or other object. I would like to understand any way of using the ParticleEdit.shape_object ...
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How do I copy a surface deform modifier on an empty hair curve to another hair curve?
new user here! I'm following this tutorial on YouTube and I'm running into some trouble creating the bun using Blender's new hair system.
https://youtu.be/ox6y7KFft70?si=ZeqDakknTdFmhugT
I've created ...
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Physics of imported DAZ Studio hair
I've imported a character from Daz Studio along with some mesh hair. The hair is made of mesh strips attached to a skull cap. I want to make the hair look like it's been affected by gravity; e.g. ...
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Using new hair curves, how do I stop interpolation going through the ears
I'm unsure if there's built-in way of doing this without diving into geometry nodes.
I can see in the interpolate nodes modifier the interpolate node takes a guide group ID which is generated from ...
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Hair compression techniques
I recently purchased hair with a very high resolution, and I need to use it in Clo3D. Unfortunately, the software struggles with such heavy assets. As a fashion designer, working in Clo3D is essential ...
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Array modifier along a curve inverted mesh direction
This is my first attempt making any sort of hair, and I would like to propagate it around a curve. However it inverts the intended direction of the hair. Are there any transforms I can apply to fix ...
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Blender Hair - get (automatically) material from parent object
I struggle to assign automatically the material from parent object to my hair setup. If possible i want to avoid using assign material node and get the material from parent object.
How to set it up?
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Convert polygon geometry to renderable hair with Geometry Nodes
How can I convert this regular mesh (polygonal) to renderable hairs using just geometry nodes?
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How do I get this Geometry Nodes Hair Generator working?
I downloaded this free Geometry Nodes Hair Generator from here:
https://xeofrios.gumroad.com/l/gnhair
https://80.lv/articles/developing-a-custom-hair-creation-system-with-blender-s-geometry-nodes/
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Hair twitches in shape change
I created a figure with a beard in Blender, but when I reduce the figure, the beard, created in particles, distorts. I tried to make the beard 'convert to mesh' but it turned black (in the picture) ...
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Copying fur groom to another character?
I made a character and used Quick Fur to add fur, then I used the sculpt window to groom the fur and make some hairs longer than others. Now I want to copy the hair exactly as it is to a new identical ...