This page explains how to create a channel resource with two input streams, where one input stream can be the backup for the other input stream.
When automatic failover is enabled, if the primary input stream is disconnected due to network issues, the channel automatically switches to use the backup input stream as the input source. Once the primary input stream is back online, the channel automatically switches back to the primary input stream as the input source. The automatic failover feature is optional.
You must make sure that the primary input stream and the backup input stream are identical if you want the backup input stream to fully replace the primary input stream.
You can also manually switch the input stream using a channel event.
Set up your Google Cloud project and authentication
If you have not created a Google Cloud project and credentials, see Before you begin.Create the primary input endpoint
To create the primary input endpoint, use the
projects.locations.inputs.create
method.
REST
Before using any of the request data, make the following replacements:
PROJECT_NUMBER
: your Google Cloud project number; this is located in the Project number field on the IAM Settings pageLOCATION
: the location in which to create the input endpoint; use one of the supported regionsShow locationsus-central1
us-east1
us-east4
us-west1
us-west2
northamerica-northeast1
southamerica-east1
asia-east1
asia-east2
asia-south1
asia-northeast1
asia-southeast1
australia-southeast1
europe-north1
europe-west1
europe-west2
europe-west3
europe-west4
INPUT_ID
: a user-defined identifier for the new input endpoint to create (to which you send your input stream). This value must be 1-63 characters, begin and end with[a-z0-9]
, and can contain dashes (-) between characters. For example,my-input
.
To send your request, expand one of these options:
You should receive a JSON response similar to the following:
{ "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID", "metadata": { "@type": "type.googleapis.com/google.cloud.video.livestream.v1.OperationMetadata", "createTime": CREATE_TIME, "target": "projects/PROJECT_NUMBER/locations/LOCATION/inputs/INPUT_ID", "verb": "create", "requestedCancellation": false, "apiVersion": "v1" }, "done": false }
C#
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API C# API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Go
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Go API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Java
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Java API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Node.js
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Node.js API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
PHP
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API PHP API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Python
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Python API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Ruby
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Ruby API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Create the backup input endpoint
To create the backup input endpoint, again use the
projects.locations.inputs.create
method. Make sure to use a different input ID from the primary input endpoint.
REST
Before using any of the request data, make the following replacements:
PROJECT_NUMBER
: your Google Cloud project number; this is located in the Project number field on the IAM Settings pageLOCATION
: the location in which to create the input endpoint; use one of the supported regionsShow locationsus-central1
us-east1
us-east4
us-west1
us-west2
northamerica-northeast1
southamerica-east1
asia-east1
asia-east2
asia-south1
asia-northeast1
asia-southeast1
australia-southeast1
europe-north1
europe-west1
europe-west2
europe-west3
europe-west4
BACKUP_INPUT_ID
: a user-defined identifier for the backup input endpoint to create (and use if the primary input stream is disconnected due to network issues); this value must be 1-63 characters, begin and end with[a-z0-9]
, and can contain dashes (-) between characters
To send your request, expand one of these options:
You should receive a JSON response similar to the following:
{ "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID", "metadata": { "@type": "type.googleapis.com/google.cloud.video.livestream.v1.OperationMetadata", "createTime": CREATE_TIME, "target": "projects/PROJECT_NUMBER/locations/LOCATION/inputs/BACKUP_INPUT_ID", "verb": "create", "requestedCancellation": false, "apiVersion": "v1" }, "done": false }
C#
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API C# API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Go
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Go API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Java
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Java API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Node.js
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Node.js API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
PHP
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API PHP API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Python
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Python API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Ruby
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Ruby API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Create the channel
To create the channel, use the
projects.locations.channels.create
method. For this example, automaticFailover
is configured for the first input attachment.
REST
Before using any of the request data, make the following replacements:
PROJECT_NUMBER
: your Google Cloud project number; this is located in the Project number field on the IAM Settings pageLOCATION
: the location in which to create the channel; use one of the supported regionsShow locationsus-central1
us-east1
us-east4
us-west1
us-west2
northamerica-northeast1
southamerica-east1
asia-east1
asia-east2
asia-south1
asia-northeast1
asia-southeast1
australia-southeast1
europe-north1
europe-west1
europe-west2
europe-west3
europe-west4
CHANNEL_ID
: a user-defined identifier for the channel to create; this value must be 1-63 characters, begin and end with[a-z0-9]
, and can contain dashes (-) between charactersINPUT_ID
: the user-defined identifier for the primary input endpointBACKUP_INPUT_ID
: the user-defined identifier for the backup input endpointBUCKET_NAME
: the name of the Cloud Storage bucket you created
To send your request, expand one of these options:
You should receive a JSON response similar to the following:
{ "name": "projects/PROJECT_NUMBER/locations/LOCATION/operations/OPERATION_ID", "metadata": { "@type": "type.googleapis.com/google.cloud.video.livestream.v1.OperationMetadata", "createTime": CREATE_TIME, "target": "projects/PROJECT_NUMBER/locations/LOCATION/channels/CHANNEL_ID", "verb": "create", "requestedCancellation": false, "apiVersion": "v1" }, "done": false }
C#
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API C# API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Go
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Go API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Java
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Java API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Node.js
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Node.js API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
PHP
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API PHP API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Python
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Python API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Ruby
To learn how to install and use the client library for Live Stream API, see Live Stream API client libraries. For more information, see the Live Stream API Ruby API reference documentation.
To authenticate to Live Stream API, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.
Manually switch the input
To manually switch the input from the primary input to the backup input (for
example, my-primary-input
to my-backup-input
), create a
channel event.
After a manual switch, you can disconnect and reconnect my-primary-input
as desired. The
channel doesn't switch to this input on reconnection, as it would under the
default automatic failover settings.
To switch back to my-primary-input
, do either of the following:
- Create a new
inputSwitch
event whereinputKey
is set tomy-primary-input
. This event switches back to the primary input without restoring automatic failover settings. - Update the channel to enable automatic failover. See the Switch input event for more information.