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Fix empty traversal for mixed empty and non-empty tiles #11611

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ptrgags committed Nov 6, 2023
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# Change Log

### 1.112 - 2023-12-01

##### Fixes :wrench:

- Fixed a bug where 3D Tiles replacement refinement would sometimes not refine correctly for a tile with both empty and non-empty children.[#11611](https://github.com/CesiumGS/cesium/pull/11611)

### 1.111 - 2023-11-01

#### @cesium/engine
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