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Add support for clamping Vector 3D Tile point features to Terrain or 3d Tiles #11710
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@ggetz when you have time can you provide some feedback for this implementation? Thanks again for all of your help. |
Thanks @gdiehlEB, we'll do so shortly! |
@gdiehlEB Before we can review the code here, you'll need to have Contributor License Agreement covering you or the organization you are contributing on behalf of. Please ask EB to submit one and that you are listed on it. |
Thanks for the feedback @ggetz! I had the same thought and have been looking for an alternative to passing the scene in, but I couldn’t find anywhere that the viewer instance was already available to access. If the
There may be another way that I am missing though. I saw that in the clamping sandcastle the Entity API is used and provides access to the viewer so no clues there. |
Fixes Issue #11544
Adds the global
heightReference
member as an option forCesium3DTileset
to support clamping Billboards and Labels of Vector 3D Tiles point features to Terrain or 3D Tiles.TO-DO:
CONTRIBUTORS.md
CHANGES.md
with a short summary of my change