Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own
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Epic Games
- North Carolina, USA
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23:58
(UTC -04:00) - @LukasBanana
Sebastian Schöner
sschoener
engine programming @ Epic Games
previously Unity Technologies, Paradox Interactive, Chasing Carrots
Stockholm
Hans-Kristian Arntzen
HansKristian-Work
CEO & Founder of Arntzen Software AS.
Arntzen Software AS Trondheim, Norway
Graham Wihlidal
gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5.
Former BioWare and Electronic Arts (DICE, Frostbite, SEED).
@EpicGames Edmonton, Alberta. Canada
John Kessenich
johnkslang
Working on GPU languages and compilers. Author of SPIR-V, and editor of the GLSL specification.
Google Colorado