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Pull requests: bevyengine/bevy
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Procedural atmospheric scattering
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Add transform lerp
A-Transform
Translations, rotations and scales
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16311
opened Nov 9, 2024 by
Sigma-dev
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Fix markdownlint warnings and improve consistency with config (reduced)
A-Build-System
Related to build systems or continuous integration
A-Cross-Cutting
Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#16308
opened Nov 9, 2024 by
BenjaminBrienen
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Fix markdownlint warnings and improve consistency with config
A-Cross-Cutting
Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Wontfix
This issue is the result of a deliberate design decision, and will not be fixed
X-Controversial
There is active debate or serious implications around merging this PR
#16306
opened Nov 9, 2024 by
BenjaminBrienen
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For Aevyrie :)
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16303
opened Nov 9, 2024 by
atlv24
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Clean up some yaml mistakes
A-Build-System
Related to build systems or continuous integration
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16300
opened Nov 8, 2024 by
BenjaminBrienen
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Improve profiling instructions
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#16299
opened Nov 8, 2024 by
JMS55
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Support loading assets from arbitrary filesystem paths by specifying an absolute path as the asset path
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Editor
Graphical tools to make Bevy games
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
#16294
opened Nov 8, 2024 by
inodentry
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Fix panic in UiSurface if Node is removed and re-added
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
P-Crash
A sudden unexpected crash
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Make visibility range (HLOD) dithering work when prepasses are enabled.
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16286
opened Nov 8, 2024 by
pcwalton
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Rename App-level states machines
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
StateScoped
to DespawnOnStateExit
and add DespawnOnStateEnter
A-States
#16284
opened Nov 7, 2024 by
BenjaminBrienen
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Rename Make things move and change over time
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
AnimationGraph
A-Animation
Implement Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Help
The author needs help finishing this PR.
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
System::system_metas(&self)
and System::system_metas_mut(&mut self)
for system exploration and configuration
A-ECS
#16275
opened Nov 7, 2024 by
Rajveer100
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Impl Animatable for Handle<T> and Int
A-Animation
Make things move and change over time
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16274
opened Nov 7, 2024 by
zuiyu1998
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Fix typos, grammar, and spelling mistakes
A-Cross-Cutting
Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16273
opened Nov 7, 2024 by
BenjaminBrienen
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Add a component to enable/disable interactions on a UI node
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
More forms of related components: suggested and included components
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Text2d scalefactor change detection fix
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16264
opened Nov 6, 2024 by
ickshonpe
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Add more Glam types and constructors to prelude
A-Math
Fundamental domain-agnostic mathematical operations
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16261
opened Nov 6, 2024 by
Jondolf
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Add Runtime information about types
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-SME
Decision or review from an SME is required
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Contentious
There are nontrivial implications that should be thought through
no_std
support to bevy_reflect
A-Reflection
Fix Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
bevy_image::Volume
not being exported in bevy_render::texture
A-Rendering
Assorted cleanliness refactors
A-Reflection
Runtime information about types
A-States
App-level states machines
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
D-Domain-Agnostic
Can be tackled by anyone with generic programming or Rust skills
D-Macros
Code that generates Rust code
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#16250
opened Nov 5, 2024 by
sharma-shray
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Rename Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Camera
to RenderSurface
A-Rendering
#16248
opened Nov 5, 2024 by
aevyrie
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Create Entities, components, systems, and events
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
ReactiveSystemParam
trait
A-ECS
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