Skip to content

Generated GLTF file doesn't seem to work with quicklook #4309

Discussion options

You must be logged in to vote

Found the Issue. It was in my mesh generation. USDZ doesn't accept THREE.MeshBasicMaterial() it wants THREE.MeshStandardMaterial() instead.

Don't know if this belongs here as it ended up being a three issue but it would be nice to see some documentation on how to get three geometry work with model viewer :)

As I am doing this for my aapprenticeship for univercity I will be writing some documentation anyway and if there is any interest here I will add it :)

Replies: 2 comments

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Answer selected by AntonioMartinezC
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
1 participant