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  1. EGamePlay EGamePlay Public

    一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…

    C# 2k 474

  2. AOGame AOGame Public

    A game framework base on ETCore.

    C# 94 12

  3. GameAndUnity-TechLib GameAndUnity-TechLib Public

    游戏、Unity技术项目引用目录

    386 78