Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat: [ConvertPointAttributes] operator #426

Open
wants to merge 5 commits into
base: dev
Choose a base branch
from

Conversation

sioda-ie
Copy link
Contributor

A relatively low-level shader operator for simple conversions from one point attribute into another. Not super flashy on its own, but has potential when stacked a few times in a row or combined with other point operators!

The operator is also documented in-app.

@sioda-ie sioda-ie marked this pull request as draft May 11, 2024 20:35
@sioda-ie
Copy link
Contributor Author

I think this op would be more useful with a BiasAndGain control. I'm too busy to work on one at the minute but I should be able to get to it soon enough...

@pixtur
Copy link
Collaborator

pixtur commented May 12, 2024

What is the current status of this PR?

@sioda-ie sioda-ie marked this pull request as ready for review July 23, 2024 13:34
@sioda-ie
Copy link
Contributor Author

I was going to work on making this op more intuitive and flexible before reopening the PR... but it seems like I forgot about it instead 🙃

I think I overwrote my dev environment too so I can't work on it anymore even if I wanted to.

As is, it still provides functionality that isn't currently present in T3 outside of CustomPointShaders, so I'll just reopen it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
2 participants