directx-12
Here are 113 public repositories matching this topic...
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
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Aug 2, 2024 - C++
QualityScaler - image/video AI upscaler app
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Nov 7, 2024 - Python
DirectXTex texture processing library
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Nov 9, 2024 - C++
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
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Nov 9, 2024 - C++
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
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Nov 2, 2024 - C++
DirectXMesh geometry processing library
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Nov 9, 2024 - C++
Easy to integrate memory allocation library for Direct3D 12
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Nov 6, 2024 - C++
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
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Mar 23, 2024 - C++
A modern cross-platform low-level graphics API
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Nov 4, 2024 - C++
This repository is intended to be used as a code repository for learning DirectX 12.
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Apr 23, 2024 - C++
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
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Aug 14, 2024 - C++
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
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Oct 24, 2024 - C++
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
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Jan 1, 2022 - C++
Sample projects demonstrating the usage of Diligent Engine
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Oct 31, 2024 - C++
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
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Aug 5, 2024 - Swift
RealScaler - image/video AI upscaler app (Real-ESRGAN)
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Aug 24, 2024 - Python
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
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Apr 10, 2020 - C++
Lumino is a framework for building real-time graphics applications.
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Nov 8, 2024 - C++
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
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Oct 18, 2021 - C
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