A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
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Updated
Dec 1, 2019 - C++
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
Procedural Hydrology / River / Lake Simulation
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.
Interactive Erosion simulation in Web Browser
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
Regional-Convolution Neural Network for blink detection based on contouring.
A portable C++ library for simulating hydraulic erosion.
Extracting tidally-constrained annual shorelines and robust rates of coastal change from freely available Earth observation data at continental scale
Python3 / C++23 Geomorphology Simulation Library and Toolbox
This Repository demonstrates how can one apply various image pre-processing, image processing & image post-processing techniques in MATLAB environment.
Removal of stains from noisy docs using image processing, machine learning, neural nets and autoencoder
This repository contains projects related to various aspects of image processing, from basic operations to advanced techniques like active contours. Examples and case studies focus on applications in medical imaging.
This repository includes all Basic Algorithms related to image Processing, these are almost without Build-in Functions
3D terrain generation with erosion, rendered in WebGL
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