A library to manage 2D hexagonal tiles in Unity.
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Updated
Apr 17, 2021 - C#
A library to manage 2D hexagonal tiles in Unity.
Port of Uber's H3 to .NET
H3NET: A Hexagonal Hierarchical Geo-spatial Indexing System In C#
HexEngine is a library for working with hex coordinates for Unity.
A prototype of card game mechanics.
Hexagon routines for use in for software that uses hexagon grids.
Useful classes for creating a grids that can exist in World Space or as Data Structures, contains Square and Hexagon Grids. Includes Pathfinding using AStar, BFS, GBFS/ or Dijkstra Algorithms. Easily switch between XZ and XY grids.
Hexagon pattern in asterisks by input in two different programing languages.
RogueCiv is a take on survival rogue likes but in this one you control a leader and have to build up multiple settlements in order to claim power in the region.
Custom mesh collider, HexagonRenderer, sprite masks, sound effects and control
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