A framework that allows people to write their own Rocket League bots.
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Updated
Jun 2, 2024 - Python
A framework that allows people to write their own Rocket League bots.
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
A Gym-like environment for Reinforcement Learning in Rocket League
🚗 Rocket League Distributed Deep Reinforcement Learning Bot
📈 A Rocket League replay decompiling and analysis library
👨💻 Rocket League Replay Collection and Analysis Server that powers calculated.gg
A C++ library for simulating Rocket League games at maximum efficiency
Documents how the Rocket League client communicates with Psyonix's servers
Example of a Rocket League bot implemented in C#
Rocket League pretraining from replay files
UNMAINTAINED - Creating videos for Analyzing Rocket League Replays (https://gitlab.com/enzanki_ars/rocket-league-replay-analysis)
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