toon
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Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
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Sep 24, 2024 - C#
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
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Aug 10, 2024 - C#
🌔 Toon shader for Unity's Universal Render Pipeline.
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Nov 16, 2023 - ShaderLab
My custom components for Home Assistant
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Dec 25, 2019 - Python
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
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Oct 7, 2024 - Python
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
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Nov 4, 2019 - C++
3D Chess game based on OpenGL and Stockfish using cel-shading
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Jun 17, 2019 - C++
A unity plugin that automatically calculates smooth normals for outline.
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Oct 31, 2024 - C#
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