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Intro and exploration mechanics for a first person horror game inspired by games such as Deadly Premonition, Alien Isolation & even Shenmue's UI and mechanics. 

This demo so far is literally one room showing off some of the features i'm aiming for. Currently working on new areas and mechanics to add to this demo.

This is my first proper go at doing something in 3D on Unity, so please be kind :) I know it's janky and needs alot of work

Thank you & feel free to comment

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Nightmare Hour Demo.zip 667 MB

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