Jump to content

Terraria

From Simple English Wikipedia, the free encyclopedia
Terraria
Developer(s)Re-Logic[a]
Publisher(s)505 Games[b]
Producer(s)Whitney Spinks
Designer(s)
  • Andrew Spinks
  • Whitney Spinks
  • Yorai Omer
Programmer(s)
  • Yorai Omer
  • Andrew Spinks
  • Chris Bednarz
Artist(s)
  • Victor Moura
  • James Hayes
  • Jim Kjexrud
Composer(s)Scott Lloyd Shelly
Platform(s)
Release
May 16, 2011
  • Microsoft Windows
    • WW: May 16, 2011
  • PlayStation 3
    • NA: March 26, 2013
    • PAL: May 15, 2013
  • Xbox 360
    • WW: March 27, 2013
  • PlayStation Vita
    • PAL: December 11, 2013
    • NA: December 17, 2013
  • iOS
    • WW: August 29, 2013
  • Android
    • WW: September 13, 2013
  • Windows Phone
    • WW: September 12, 2014
  • PlayStation 4
    • WW: November 11, 2014
  • Xbox One
    • WW: November 14, 2014
  • macOS, Linux
    • WW: August 12, 2015
  • Nintendo 3DS
    • WW: December 10, 2015
  • Wii U
    • NA: June 16, 2016
    • PAL: June 24, 2016
  • Nintendo Switch
    • WW: June 27, 2019
  • Google Stadia
    • WW: March 18, 2021
Genre(s)Action-adventure, sandbox
Mode(s)Single-player, multiplayer

Terraria is an action-adventure, RPG, Sandbox indie game released by independent game studio Re-Logic on May 16, 2011, originally available only on Microsoft Windows. It is the 9th best selling video game[1] of all time. The Windows, macOS, Linux, Steam Deck, PlayStation 4, Xbox One, iOS, Android, and Nintendo Switch versions are still updated and currently on version 1.4.9.5.[2] The Wii U, Xbox 360, PlayStation 3, PlayStation Vita, Windows Phone, Google Stadia, and Nintendo 3DS versions are no longer updated. They are on version 1.08 or 1.09[3] and considered the Legacy console versions. Terraria is in a 2D, pixelated style similar to Mario or Mega Man.

Gameplay

[change | change source]

The game begins with the player creating a custom character, and then creating a world. When making a world, the size, difficulty, and type of world infection can be picked. The player begins with only basic copper tools, which are used to gather wood, mine blocks, and attack monsters. From these basic tools, the player moves up to stronger armor and weapons by creating them with materials found around the world such as dirt, stone, copper ore, wood, and many more. Players need the right tools to mine certain blocks.

There are many bosses in Terraria. A boss is an enemy that is much stronger and larger than regular enemies. At the beginning of the game, there are 4 bosses to defeat. They are the Eye of Cthulhu, Brain of Cthulhu/Eater of Worlds (depending on what kind of world infection you choose), Skeletron, and the Wall of Flesh. Once the Wall of Flesh is defeated, many more bosses are available since the world has entered Hardmode. They are the Twins, the Destroyer, Skeletron Prime, Plantera, Golem, the Lunatic Cultist, and the final boss Moon Lord. There are also a few bosses that are not necessary for game progression, such as King Slime, Queen slime, Queen Bee, the Empress of Light, Duke Fishron, and the mini-boss Dreadnautilus. They are not required to complete the game, but each boss drops useful items that will make progression easier. Some bosses are not included in the modern console versions, but are available on the Legacy versions. They are Ochram, Lepus, and Turkor the Ungrateful.

There are many events that can happen while playing. Before entering hardmode, a Goblin Invasion or Blood moon may happen. After entering hardmode, many more events become possible, like Pirate Invasions, Solar Eclipses, and Martian Invasions. Each event has different enemies the player must defeat for it to be over.

Other websites

[change | change source]

Official Terraria Website

Official Terraria Wiki

Terraria on Steam

References

[change | change source]
  1. Sirani, Jordan (2024-08-11). "The 10 Best-Selling Video Games of All Time". IGN. Retrieved 2024-08-22.
  2. "PC version history". Terraria Wiki. Retrieved 2024-08-22.
  3. "Console version history". Terraria Wiki. Retrieved 2024-08-22.
Notes
  1. Ported to mobile platforms by DR Studios, formerly by Codeglue. Also ported to various consoles by Pipeworks Studios, formerly by Engine Software.
  2. The PC versions are self-published by Re-Logic, while a retail Windows version was published by Headup Games in Europe. Japanese version published by Spike Chunsoft.