The Aegis Technological Research is a set of three items that are available through R&D Crafting Schools. Each pieces has a unique set visual that can be equipped in your ship's Visual Slots. Unlike set items from the Reputation System (like Assimilated Borg Technology), this set is account bind on equip. The set items are:
- [Aegis Deflector Array Mk XII]
- [Aegis Hyper-Impulse Engines Mk XII]
- [Aegis Covariant Shield Array Mk XII]
Aegis Deflector Array[]
- (Improves Shield Healing)
The Aegis Deflector Array is obtained from the Science school of Research and Development, and has the following requirements:
- R&D School level: 15
- Recommended Skill: 160
- R&D: Aegis Duty Officer
- 4 Component - Lab Equipment
- 4 Component - Particle Field Generator
- 2 Component - Subprocessor Unit
- 2 Component - EPS Regulator
- 2 Component - Pressurization Chamber
- 2 Component - Quantum Field Focus
- 4 Component - Emitter Array
- 3 Component - Signal Enhancement Module
Game Description[]
A team of scientists developed the Aegis Deflector Array based on research both on recovered weapons from enemies such as the Borg and the collaborative efforts of scientists from many allied species. The Aegis Deflector Array provides a variety of improvements to your shields, providing protection to your vessel along with the standard benefits of a Deflector Array.
Upgrades[]
Deflectors can be upgraded using the Science Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CtrlX] | +X Starship Control Expertise |
Epic | [Sh/HullCap] | +X Starship Shield Capacity +X Starship Hull Capacity |
Aegis Hyper-Impulse Engines[]
(Hyper-Impulse Engines are faster than other engines while at high Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
- +X Flight Speed
- Diverts all power to engines
The Aegis Hyper-Impulse Engines is obtained from the Engineering school of Research and Development, and has the following requirements:
- R&D School level: 15
- Recommended Skill: 160
- R&D: Aegis Duty Officer
- 4 Component - Lab Equipment
- 4 Component - Industrial Replicator Supplies
- 2 Component - Coolant Injector
- 2 Component - Plasma Capacitor
- 2 Component - Rerouting Lattice
- 2 Component - Ejection System
- 4 Component - Warp Field Regulator
- 3 Component - Intermix Chamber
Game Description[]
An elite team of technical tacticians worked with engineers to develop the Aegis Hyper-Impulse Engine. The team equipped these engines to vessels assigned to the Gamma Orionis Sector Block for combat testing. The Aegis Hyper-Impulse Engines provide a variety of improvement to the basic Impulse Engines.
Upgrades[]
Impulse Engines can be upgraded using the Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Full] | +X Full Impulse Flight Speed |
Epic | [SecSpd-2] | +X Starship Impulse Expertise +X Sector Space Travel Speed |
Aegis Covariant Shield Array[]
- (10% Bleedthrough)
X Shield Regeneration every 6 seconds
The Aegis Covariant Shield Array is obtained from the Shields school of Research and Development, and has the following requirements:
- R&D School level: 15
- Recommended Skill: 160
- R&D: Aegis Duty Officer
- 4 Component - Particle Field Generator
- 4 Component - Focusing Lens
- 2 Component - Subprocessor Unit
- 2 Component - EPS Conduit
- 2 Component - Rerouting Lattice
- 2 Component - Plasma Compressor
- 4 Component - Emitter Array
- 3 Component - Signal Enhancement Module
Game Description[]
Through dedication and a lot of hard work, a team of Engineers developed the Aegis Covariant Shields based on research done while studying weapons used by Species 8472 and the Borg in the Gamma Orionis Sector Block. The Aegis Covariant Shield Array provides slightly higher capacity to that of any conventional shield, but suffers from a slower rate of regeneration. The Aegis Covariant Shield Array is useful for surviving a coordinated attack from multiple ships by utilizing the ship's systems and the ability of the Engineering Crew to skillfully manage the shields during combat.
Upgrades[]
Shields can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [C/R] | Increases Maximum Shield Capacity by 5% Increases Shield Regeneration by 5% |
Epic | [Cp/Rg] | Increases Maximum Shield Capacity by 10% Increases Shield Regeneration by 10% |
Set powers[]
For each item added after the first, an additional power is available.
Set 2: Energy Negation
- Negates all damage for 0.25 sec once every 30 seconds
Set 3: Energy Feedback Conductor
- Targets Self
- 2 min recharge
- +100 Energy Damage Resistance Rating
- 30% Shield Resistance for 1.5 sec
- When struck by damage: +2% Bonus Energy Damage for 10 sec (stacks up to 10 times).
Gallery[]
Federation Aegis (Blue)[]
All Aegis modifications on a Sovereign class Assault Cruiser
Complete Aegis Set on a Federation Captain's Yacht
Complete Aegis Set on a Federation Type-8 Shuttlecraft
Complete Aegis Set on a Federation Danube Class Runabout
Complete Federation Aegis Set on a Jem'Hadar Attack Ship
Federation Aegis set on a Jem'Hadar Dreadnought Carrier
Aft view of Odyssey with full Aegis
An Aegis-equipped Odyssey at Full Impulse near Andoria
A Risian Corvette with full Federation Aegis set
A Chimera Heavy Destroyer with full Aegis set
Complete Aegis Set on a Federation Ambassador Class Cruiser
Klingon Aegis (Red)[]
To'Duj Fighter with full Aegis set
Kamarag Battlecruiser with full Aegis set
Duty Officers[]
Name | Species | R&D | Rank | Spec | Traits | |||
---|---|---|---|---|---|---|---|---|
||| | Elder Jitat'talor | Jem'Hadar | Conn | Aggressive Resilient Resolve Shroud | ||||
|| | Gumarre | Ferengi | Research | Cunning Efficient Logical Resolve Teamwork | ||||
||| | Prof. Jefferson Hawk | Human | Systems | Efficient Eidetic Memory FotF Logical Resolve |
Notes[]
- This set was added as part of Season Three: Genesis in December 2010.
- As can be seen from the gallery, Federation player ships receive blue lighting effects from equipping the [Aegis Covariant Shield Array], while KDF player ships receive red lighting effects. Romulan player ships use the color of their allied faction.
- In order to craft the Aegis-Set at the Current Version, you'll need to have the rare(blue) R&D: Aegis - DOff called Gumarre, or very rare(purple) Prof. Jefferson Hawk. Gumarre will be rewarded to Delta-Recruits upon reaching Level 1 in an R&D-Category. Gumarre may also be awarded from “Requisition R&D Assistance”. Prof. Hawk is only found in a Xindi lockbox.
- Before introduction of new R&D system, Aegis set didn't have a Mark number. Instead, it leveled with the player level 40 to 50 as it required level 40 to equip.
- Stats are given for those of a Tier 5 cruiser (59% bonus over Tier 1 cruiser with standard shields). The tier and type of ship will change the shield capacity and engine's flight turn rate.
- Though the skill bonuses are fixed, the capacity and regeneration rate of the Aegis Covariant Shield Array vary depending on the players current rank and grade, meaning that a direct comparison to items with a mark number cannot strictly be made. However, at Vice Admiral 1 or Lieutenant General 1, the Aegis Covariant Shield Array is approximately equivalent to a Covariant Shield Array Mk X [Cap]x2. but with a 0.5% higher capacity and regeneration rate.
Research and Development Schools | ||||||||||||
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Beams | Cannons | Engineering | Ground Weapons | Kits and Modules | Projectiles | Science | Shields | Officer Training | Special Projects | Aegis | ||
Equipment Sets | |
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See also: Equipment • Set |