The Delta Alliance Elite ground set is a three-piece ground equipment set, comprised of a unique Personal Shield, Body Shield, and one interchangeable Compression Rifle, released with the Delta Rising expansion. This set is obtained from the Delta Alliance branch of the Reputation System.
Items unlocked with the Delta Alliance Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
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Delta Alliance Unimatrix Personal Shield[]
- on hit: 20% chance +5% Shield Hardness for 15 sec, can stack 3 times
Available through the Reputation system by advancing the Delta Alliance branch to Tier 1.
Game Description[]
Personal Shields protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. Shields rapidly regenerate once they have not sustained damage for a brief period of time.
The Unimatrix Personal Shield is an advanced form of protective energy screen technology. It offers a high shield capacity and enhanced resistances. When firing weapons this advanced shield utilizes some of the weapon power to increase its Shield Hardness.
Upgrade[]
Shields can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Reg] | Regenerates X Shield Capacity every 2 seconds. |
Epic | [Cap2] | Increases Maximum Shield Capacity by 20%. |
Delta Alliance Combat Armor[]
Available through the Reputation system by advancing the Delta Alliance branch to Tier 5.
Game Description[]
The Delta Alliance combat armor provides excellent resistance to most forms of damage. In addition the advanced composition and circuitry of the armor increases the health of the user and also boosts the effectiveness of personal shields.
Upgrade[]
Body Armors and Environmental Suits can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [RegHp] | +X Health Regeneration |
Epic | [HP/Res] | +X Maximum Hit Points +X All Damage Resistance Rating |
Compression Rifle[]
- 35 meter Range
- 32.3 Phaser Damage x4 (95.8 DPS)
- 5% chance: Stun and -50% Run Speed for 4 sec (half duration vs player)
- +2% Critical Chance
- +20% Critical Severity
Available through the Reputation system by advancing the Delta Alliance branch to Tier 3.
The Phaser variant of the Compression Rifle. Phaser ground weapons have a chance to stun targets.
- 35 meter Range
- 32.3 Disruptor Damage x4 (95.8 DPS)
- 5% Chance: -20 All Damage Resistance Rating for 10 sec
- +2% Critical Chance
- +20% Critical Severity
Available through the Reputation system by advancing the Delta Alliance branch to Tier 3.
The Disruptor variant of the Compression Rifle. Disruptor ground weapons have a chance to reduce the target's damage resistance.
- 35 meter Range
- _ Antiproton Damage
- +_% Critical Severity
- +_% Critical Chance
Available through the Reputation system by advancing the Delta Alliance branch to Tier 6.
The Antiproton variant of the Compression Rifle. Antiproton ground weapons have a higher innate Critical Severity, increasing damage dealt by Critical Hits.
Game Description[]
The Compression Rifle can accurately rapid fire Directed Energy bolts at a single target. In addition when set to wide beam the secondary fire mode will hit numerous targets within a cone radius with a chance to knockdown. When firing at an exposed target the secondary firing mode switches to a Tactical Orbital Strike which has a cooldown after use.
Notes[]
- The Compression Rifle's Tactical Orbital Strike is actually Orbital Strike I and therefore deals damage based on the player's or bridge officer's race's faction (if equiped as such) — Phaser for Starfleet Captains, Disruptor for Klingon Defense Force Captains, Plasma for Romulan Republic Captains, and Polaron for Dominion Captains (allegiance choice does not matter)—regardless of what Rifle variant is being used. However, BOff of races usually serving a different faction will result in the Orbital Strike being inconsistent with the player's faction.
Upgrade[]
Ground weapons can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
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---|---|---|
Ultra Rare | [CrtX] | +2% Critical Chance +10% Critical Severity |
Epic | [Dm/CrtH] | +X Damage +2% Critical Chance |
Costume[]
The Delta Armor costume set is unlocked by Accolade completion once all pieces of the set have been acquired. This set has no helmet and is available under the Delta Alliance Armor uniform category.
Set powers[]
For each item added after the first, an additional power is available.
Set 2: Tactical Bio-Circuitry
- Passive
- +142.2 Maximum Hit Points
- +5% Run Speed
Set 3: High Frequency Electromagnetic Pulse
- Active
- (10 max}
- Affects Foe
- 30 meter Sphere
- 0.5 sec activate
- 1 min 30 sec recharge
- Destroys mechanical enemy turrets, drones and small devices
- Disables ranged weapons for 6 sec
Equipment Sets        | |
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See also: Equipment • Set |