Talk:Lag (video games)
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On 28 August 2021, it was proposed that this article be moved from Lag to Lag (video games). The result of the discussion was moved. |
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The contents of the Lag (online gaming) page were merged into Lag (video games) on July 2014. For the contribution history and old versions of the redirected page, please see its history; for the discussion at that location, see its talk page. |
The contents of the Ping (video games) page were merged into Lag (video games) on 2018-02-27. For the contribution history and old versions of the redirected page, please see Error: Invalid time. its history; for the discussion at that location, see its talk page. |
What games are synchronous and what aren't?
[edit]Actually what games are synchronous and what are asychronous? I played Quake & Quake2 for long time, was always HPB and never blamed because of being HPB.
Half-life and co
[edit]I've been playing half-life and many of its mods (including beta cs, tfc, ns, sven-co, etc) and I have seen these terms pass by. Not frequently of course, but people use them.
"Gaming" section
[edit]The "Gaming" section presented almost no information which is not mentioned somewhere else in the article, and despite its title it did not actually mention gaming. I have removed it.
Wiki Education assignment: Research Process and Methodology - RPM SP 2022 - MASY1-GC 1260 200 Thu
[edit]This article was the subject of a Wiki Education Foundation-supported course assignment, between 27 February 2022 and 5 May 2022. Further details are available on the course page. Student editor(s): JuggleY (article contribs).
Input lag is all about video games and discusses lag beyond that associates with input so overlaps this article completely and should be merged here. ~Kvng (talk) 15:47, 26 October 2024 (UTC)
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