Broken Roads is a narrative-driven RPG for PC and Console coming EARLY 2024
Bringing exploration, strategic turn-based combat and meaningful philosophical choices to an all-new Australian post-apocalyptic setting.
Broken Roads was born of a love for traditional isometric computer role-playing, and will provide a rich, engaging narrative in which players make their way across a desolated Australia.
Blending together traditional and all-new role-playing elements on top of a classless system offering near-unlimited character development options, Broken Roads presents players with an original morality system: the Moral Compass. This novel design sees dialogue options and questing decisions influence, and be influenced by, a character's philosophical leaning.
Features:
All-new post-apocalyptic setting
Unique morality system influencing dialogue, quests and character development
Authentic Australian locations and environments
Blend of traditional and original RPG mechanics
Up to 5 party members
Turn-based tactical combat
Hand-drawn artwork
A content-rich and densely-crafted world
BROKEN ROADS’ MORAL COMPASS PRESENTS AN ALL-NEW APPROACH TO ROLE-PLAYING GAME CONSEQUENCES
Broken Roads’ unique morality system is based on four areas of moral philosophy: Utilitarianism, Nihilism, Machiavellianism and Humanism. In a 360-degree chart of possible options, players are able to choose from those within a certain range of their character’s core alignment.
Your decisions and dialogue options will shift your leaning and thus alter your possible range of future choices.