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Cossacks 3 Game Guide by gamepressure.com

Cossacks 3 Game Guide

Table of Contents

Units - advantages and disadvantages | The Basics Cossacks 3 Guide

Last update: 17 October 2016

You should have a difersified army - Units - advantages and disadvantages | The Basics - The Basics - Cossacks 3 Game Guide
You should have a difersified army
  1. Heavy cavalry - very useful and effective units, good for most battles. Useful for flanking opposition and swift hits on riflemen. The main disadvantage is the price and time required for their recruitment.
  2. Light cavalry - Quickly recruited, co you practically can flood the enemy with them. They're not very tough however.
  3. Swift cavalry - very good against dragoons and musketeers. Perfect for enemies who are not in a formation. Useful for quick, surprise attacks.
Quicker units can be used to raid the enemy from behind - Units - advantages and disadvantages | The Basics - The Basics - Cossacks 3 Game Guide
Quicker units can be used to raid the enemy from behind
  1. Dragoons - very good counter against heavy cavalry and musketeers. Pretty expensive, but a certain amount of them can win many battles.
  2. Musketeers (17th century) - good support unit, useful against light cavalry and infantry. Investing in their upgrades will allow them to hold against better armored units.
  3. Musketeers (18th century) - one of the best units in the game. Useful against every unit, Pretty expensive.
  4. Archers /Grenadiers - very good against buildings and walls, especially when fully upgraded. Also good against live opponents.
Match your army with its target - Units - advantages and disadvantages | The Basics - The Basics - Cossacks 3 Game Guide
Match your army with its target
  1. Heavy infantry - great unit, capable of taking a lot of damage. Excellent for guarding ranged units.
  2. Light infantry - one of less useful formations. Dangerous only in huge numbers.
  3. Artillery - capable of destroying pretty much anything. In greater numbers they can decimate any army.
Hussars in action - Units - advantages and disadvantages | The Basics - The Basics - Cossacks 3 Game Guide
Hussars in action
  1. Mortars - good range, useful against turrets.
  2. Small ships - good mainly for reconnaissance. Otherwise rather useless, unless in great numbers.
  3. Big ships - perfect for any task. Can be used in sieges.
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