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Essays 04 July 2022, 18:26

Dishonored. A subjective list of the best moral systems

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Killing in Dishonored is usually easier, but less rewarding. - Moral systems in games that I remember the most – document – 2022-06-25
Killing in Dishonored is usually easier, but less rewarding.
  1. Genre: immersive sim
  2. Release year: 2012

I also remember the moral system from the Dishonored series. As we experienced its best variation in the first part, we will focus on that particular game. Arkane Studios approached the issue mainly from the gameplay perspective. The actions of the protagonist do have an impact on the ending, but if the creators had limited themselves only to it, I would not have listed it here.

To properly explain the morality system from the first Dishonored, I need to get into a little more detail in terms of the story. The main character – Corvo Attano, Lord Protector of Empress Jessamine Kaldwin – is framed in her murder and subsequently captured. However, he manages to escape from the cell. The defamed protagonist wants to deliver justice to those who are responsible for the death of the queen. He can just kill them, but each target can also be eliminated in more unconventional ways.

The last procedure – along with refraining from killing guards in general – is rewarded by the game not only with a better ending, but also with some aid, e.g. fewer rats on the streets. What surprised me most, however, was that by going through Dishonored a second time – the evil way for a change – I couldn't begin the final mission in a stealthy way. It was the because of Samuel – the carrier who accompanied Corvo almost from the beginning of the adventure. He turned out to be so disgusted with the hero's behavior that he informed his enemies that we were approaching. For which, of course, poor Samuel has to pay with his life.

  1. You can read more about Dishonored in our encyclopedia

MORALITY ON THE RAIL

I also liked the substitute of the morality system in Metro: Exodus. Avoiding spoilers, I will just say that to get the good ending, it is necessary to make at least two of Artyom's three companions survive until the last mission. I happened to achieve it on the first try without even knowing it, but I remember that I was close to seeing a completely different ending of this production.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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