Chapter XIII - p. 1 Max Payne 3 Guide
Last update: 11 May 2016
Wait until the first policeman reach you and do in him in a melee fight. After that return behind the cover or make a jump to the lodge on the left, because another policemen will run out from there.
Remark! During this chapter remember to aim at the heads, because the majority of your opponents will use kevlars and other armors.
After the encounter pick up the SAF .40 SMG and search the mentioned lodge in which you find two packs of painkillers. Approach to the entrance to the prison (screen) what displays the cut scene.
Use the entrance at turn left at the first possibility, what gives you a part of a gun [Golden Gun -MPK SMG 1/3].
Go right. When you reach the corner, "stick" to the left wall. You have to decide if you want to take the policemen by a surprise or wait until they go away. In the second case you have to wait enough to not alarm them.
Stay where you find the mentioned enemies, and enter the right cabin with the showers. Pick up the fragment of a gun in here [Golden Gun - LAW 1/3]. You can resume the march.
Go through the one of cells and initially go right, prepared to eliminate few another enemies. Do not rush, because it's easy to die here. Try to secure whole prison by killing all policemen patrolling the main corridors.
Now return to the place in which you went through the one of cells earlier. Now, choose the left way - you should spot a tourist (screen) which is locked. Go to him and start a conversation which unlocks the clue [Clue 1/7 - Tourist].
Remark! You can't talk with the prisoner unless you kill all the policemen in the area. It may happen that he'll die in the firing, so you will be forced to load the game.
At the very end, start exploring the second part of the prison, which was guarded by the recently killed policemen. In one of the open cells you find painkillers. Make sure, that you've collected all precious items and head to the exit from the prison ( screen).
During the new encounter it's worth to stay behind one of the pillars, but watch out for the policemen who can reach you, especially from the right (screen). You can use the bullet time jumps in the further part of the battle.
Search the right room for the painkillers and then go to the office on the other end of the secured area. Also here you'll find painkillers and after checking the laptop (screen) you get an another clue [Clue 2/7 - Prison Log].
At the end take some good gun and use the opening door button which leads outside. Go there, what displays another cut scene.
Wait until the armored vehicle stops firing for a while, turn on the bullet time and quickly move left, using sprint and somersaults. You have to reach the left parapet shown on the screen.
Remark! You have to avoid fires from the armored vehicle, because even a single hit may kill Max. Try also not to move during hiding behind the parapets, because it also may ends up with the serious wounds or death.
Notice, that behind the parapet you are, there is a rocket launcher. Pick it up, turn on a bullet time and aim at the armored vehicle. Single hit should destroy the car.
Remark! If you miss, use the left ammo stock. You will also find a rocket launcher in few other places, for example by the shot prisoner and the right police car.
Now, quickly, pick up the grenade launcher from the left and start killing running policemen. Don't save an ammo, because you'll replenish it very easily. Try also aiming at the vehicles nearby, because their explosions make secure the vicinity easier. After the encounter pick up your previous main gun and head to the underground parking.