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ACSE (or Awesome Cobra Script Extender) is a mod that does not offer any particular game feature, but enable other mods to include custom gameplay modifications to Cobra engine games. You are probably looking for this mod because some other mod requires to have ACSE installed.
- 20KB
- 2.8k
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ACSE (or Awesome Cobra Script Extender) is a mod that does not offer any particular game feature, but enable other mods to include custom gameplay modifications to Cobra engine games. You are probably looking for this mod because some other mod requires to have ACSE installed.
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NOT A PLAYABLE MOD. This is a coremod that contains some code used by all my mods. Can be used by other people's mods too.
- 96KB
- 2.2k
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NOT A PLAYABLE MOD. This is a coremod that contains some code used by all my mods. Can be used by other people's mods too.
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Removed building constraints.
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Expanded Terrain Tools (1.8.1)
Lots of new and improved features for all your terrain-tool needs.
- 60KB
- 1.9k
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Expanded Terrain Tools (1.8.1)
Lots of new and improved features for all your terrain-tool needs.
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NOT A PLAYABLE MOD. This is a coremod that allows mods to add menu definitions to the HUD list. This coremod will not add whole menus to the game.
- 626KB
- 1.6k
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NOT A PLAYABLE MOD. This is a coremod that allows mods to add menu definitions to the HUD list. This coremod will not add whole menus to the game.
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Expanded Parks (Expanded Islands)
UPDATE: This mod has been updated to 1.6, including all maps available in the game (Malta and Biosyn DLCs)Expanded Parks removes the map boundaries allowing you to build in the entire playable area.
- 331.4MB
- 1.6k
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Expanded Parks (Expanded Islands)
UPDATE: This mod has been updated to 1.6, including all maps available in the game (Malta and Biosyn DLCs)Expanded Parks removes the map boundaries allowing you to build in the entire playable area.
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Original JWE2 100 Percent Save File by Wondersgta Gaming YT
*Now Updated to Also Cover the "Park Managers' Collection Pack"Want to unlock everything in the game right away? Then this is for you. (Does not overwrite your park saves)
- 196KB
- 1.5k
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Original JWE2 100 Percent Save File by Wondersgta Gaming YT
*Now Updated to Also Cover the "Park Managers' Collection Pack"Want to unlock everything in the game right away? Then this is for you. (Does not overwrite your park saves)
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Expanded Paths Pylons and Fences 2.0 (1.7.2)
Adds many new fences and paths to the game along with pedestrian gates and other features.
- 259.5MB
- 1.4k
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Expanded Paths Pylons and Fences 2.0 (1.7.2)
Adds many new fences and paths to the game along with pedestrian gates and other features.
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Instant everything, unlocked special buildings, no Staff Unrest, 999 Gene slots and much more! Doesn't affect Challenge/Campaign/Chaos Theory modes.
- 124KB
- 1.5k
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Instant everything, unlocked special buildings, no Staff Unrest, 999 Gene slots and much more! Doesn't affect Challenge/Campaign/Chaos Theory modes.
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Adds a Damage Tool, a 3D Move Tool, an Environment (weather/time) Tool, a Dinosaur Spawn Tool, and an advanced Dinosaur Control Toolbox to the game. More to come.
- 1.5MB
- 992
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Adds a Damage Tool, a 3D Move Tool, an Environment (weather/time) Tool, a Dinosaur Spawn Tool, and an advanced Dinosaur Control Toolbox to the game. More to come.
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Adds 700 placeable plants to your game.
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Vastly expands the behaviour trees. NOT just another stat mod - all new behaviours. Breathing life into dinosaurs.
- 191KB
- 850
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Vastly expands the behaviour trees. NOT just another stat mod - all new behaviours. Breathing life into dinosaurs.
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LAS Megalodon (New Species) (1.6)
Works with the Malta Update! Welcome Otodus megalodon to your Jurassic World Evolution 2 parks as a new species! Replacement version also available.
- 9.4MB
- 727
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LAS Megalodon (New Species) (1.6)
Works with the Malta Update! Welcome Otodus megalodon to your Jurassic World Evolution 2 parks as a new species! Replacement version also available.
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This mods fixes a couple of unnoticeable bugs for Expanded Color Mods and makes it easier for people to add expanded color variants. It is recommended to add this mod as a dependency to any mod with Expanded Colors.
- 644KB
- 435
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This mods fixes a couple of unnoticeable bugs for Expanded Color Mods and makes it easier for people to add expanded color variants. It is recommended to add this mod as a dependency to any mod with Expanded Colors.
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Adds 3 new lagoon types with editable terrain to the game.
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This mod includes several fixes for the Species Viewer mode:- issues with the game hatchery not releasing modded dinosaurs if they have been previously spawned in the 'Species Viewer' mode.- Ansel not working in the species viewer or after leaving it.
- 3KB
- 375
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This mod includes several fixes for the Species Viewer mode:- issues with the game hatchery not releasing modded dinosaurs if they have been previously spawned in the 'Species Viewer' mode.- Ansel not working in the species viewer or after leaving it.
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Scary's Statues (New Decorations) (1.11)
A mod that adds new statues into the game to spice up your parks!
- 121.1MB
- 399
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Scary's Statues (New Decorations) (1.11)
A mod that adds new statues into the game to spice up your parks!
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This mod remodels various animals to better match those seen in the films, to improve their overall designs and to align their designs with the aesthetics of the film series.
- 103.6MB
- 85
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This mod remodels various animals to better match those seen in the films, to improve their overall designs and to align their designs with the aesthetics of the film series.
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Removes terrain height limits inside/around the aviary. Adds 2 new aviaries to the game - Open-Air Aviaries and Invisible Aviaries.
- 1.2MB
- 548
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Removes terrain height limits inside/around the aviary. Adds 2 new aviaries to the game - Open-Air Aviaries and Invisible Aviaries.
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Adds a tunnel network system to the game.
Media
Explore all mediaNews & Updates
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Welcome to the second instalment of our ‘Get to Know Us’ series. This time, the wheel of fate has landed on Ben!
Allow me to introduce Ben, or as he’s known on Nexus Mods, BenGosney. He’ll be the first to tell you it’s not the most imaginative username, but as he says, "I’m easy to find!". We hope you enjoy this interview as much as the last one!
Hey Ben, would you mind introducing yourself?
Hi, I’m Ben! I’m one of the backend ...- 16 Comments
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Rad Rides - BlahBlahDEEBlahBlah
Think of today’s interview as Pimp My Ride meets the post-apocalypse, whether you’re cruising through the wasteland in style or escaping the clutches of a Deathclaw in a souped-up ride, BlahBlahDEEBlahBlah’s mods will have you covered. While Bethesda has recently taken the leap by adding vehicles to Starfield, BlahBlahDEEBlahBlah has been ahead of the curve, transforming the Commonwealth with custom rides long before spaceships were all the rage.
So gear up, strap in, and g...- 25 Comments
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The Community team continues to expand like the Cult of the Absolute across Faerûn, and I now have a new friend to help me keep on top of the ever-growing inbox. Please extend the warmest of welcomes to our newest addition to the community team, Kurtis, a.k.a CapraKurt!
Tell us a little about yourself, Kurtis!
Well, I’ve been using Nexus Mods since about 2008 and so have been modding and gaming for quite a while! I’ve previously been working in mostly...- 27 Comments
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I know what you’re thinking, SlugGirl, didn’t we only just have a monthly roundup? Kind of, yeah. It’s been a couple of weeks though and that one was released later than normal due to how much we had going on, so humour me a little, I have a schedule to keep.
With that being said, it’s that time again. This one’s a smaller roundup, as the last was quite beefy, but here it is nonetheless!
Nexus Mods App - Cyberpunk Improvements and Multiple Loadouts
The l...- 31 Comments
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Mod or Not - Gamescom 2024 Part One
In the wake of E3’s demise, Gamescom has settled in nicely as the king of gaming events, showing off the latest releases and - more excitedly - what’s to come!
Speaking of what’s to come, I love speculating on the future. Who knows what it’ll bring, but there’s always a spark of excitement when you guess something right (or if something comes completely out of left-field to surprise). With this new series, I’ll be looking to see how well I can predict the future by mar...- 30 Comments
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We haven’t shone much light on the media side of our site before, but with so many amazing virtual photographers sharing their screen archery each day, we thought it was about time we did. And who better to spotlight than Elfjpeg, an influential figure in the Cyberpunk 2077 virtual photography community?
Not only does she take incredible shots of her own and others' characters, but she’s also crafted some of the most downloaded pose packs for Cyberpunk and has helped elevate the...- 64 Comments
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Before we start this very exciting interview, let me do a quick hello: I'm Jack, a.k.a ModularCocoon and I'm a new member of the recently created Content Team here at Nexus Mods. We'll have a full introduction a bit later on but, for now, let's dive into the interview.
The Witcher 3 remains one of the most modded and most beloved games on our site and we certainly see no sign of that stopping anytime soon. That's especially true when we have incredible mod authors such as nikich3...- 17 Comments
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It’s time for another monthly roundup. I know, I can’t believe how fast the months are flying by either! I’m a little delayed on posting this one this month, as there’s been a lot going on our end, but we've got some big updates from July, so let’s take a look at what we got up to.
My Reports Page
A new ‘My Reports’ page, which displays all of your moderation reports and their current status. You can find the page by navigating to your moderation settings and cl...- 87 Comments
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Donation Points System Changes Delayed
We planned to release the Donation Points reports for April, May and June this week along with adding April's DP to your wallets. However, we're sorry to say we will be unable to meet that deadline due to an unexpected issue with the new system. The bug resulted in some inaccuracies in total DP for each author and we want to take the time to ensure that this is fixed, tested and verified before we publish any new reports. We messed up with this and we're sorry!
Our development tea...- 1 Comments
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Back in May we told you we were changing the way mod author rewards work. We're fast approaching the launch of the new algorithm so we wanted to give a little more detail on what's changing, why it's changing and what it means for you. A TL:DR is at the end of the post
As we mentioned in the previous post, the Donation Points system has been a massive success with tens of thousands of mod authors receiving a bonus reward on top of the donations they'd have normally received directly...- 512 Comments
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We’re excited to share that the Nexus Mods community has hit three major milestones, showing just how far we’ve all come together over the years.
A couple of months ago we reached an incredible 50 million registered users, something that seems a little wild to us at times but is a number that highlights our thriving modding community. Additionally, on the 22nd of July, we added our 3,000th supported game to the site. You’ve really spoilt us for choice with all the games we can...- 141 Comments
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Fallout: London releases today!
Grab your cricket bat and don your flat cap because it's time to explore a new post-nuclear city in Fallout: London. The expansive new mod takes players to Old Blighty in the post-apocalyptic world of Fallout 4. You can download the mod for free on GOG and it's compatible with both the GOG and Steam versions of Fallout 4 GOTY.
With the Nexus Mods offices in the UK, we've kept a keen eye on the development of the Fallout: London project over the last few years. We featured it on th...- 317 Comments
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Modder to Developer - Hothtrooper44
We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.
Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...- 58 Comments
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The Witcher 3 REDkit Modding Contest
Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.
Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...- 31 Comments
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Upcoming maintenance: 10 July 2024
On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here.
What is happening?
We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...- 97 Comments
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In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...
- 26 Comments
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Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.
The Nexus Mods App Alpha Test
A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...- 61 Comments
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It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?
This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!
Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...- 35 Comments
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Calling Stardew Valley testers - Nexus Mods app
Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager.
This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.
Project update
Over the la...- 54 Comments
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Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.
On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...- 30 Comments