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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
Abilities: Ice Body - Snow Cloak - Weak Armor (Hidden Ability) | |||||
Ice Body: HP is restored by 1/16th of maximum HP when its hailing. Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level. Hidden Ability (Available): Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
70 | 2 Sp. Attack Point(s) | Can't call S.O.S. Partners |
Weakness |
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*1 | *2 | *1 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *2 | *1 |
Wild Hold Item | Egg Groups | ||
Never-Melt Ice - 5% |
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Evolutionary Chain | |||||
Locations- In-Depth Details |
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Sun | Mount Lanakila | Details |
Moon | Mount Lanakila | Details |
Ultra Sun | Mount Lanakila (SOS Only) | Details |
Ultra Moon | Mount Lanakila (SOS Only) | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | Hot days cause its body to melt. It can be restored by refreezing it, but the process leaves its body slightly warped. | |
Moon | This Pokémon has existed since the Ice Age. It controls particles of ice, freezes its opponents, and then shatters them with a headbutt. | |
Ultra Sun | It sprays its enemies with grains of ice to freeze them. Most Vanillish in Alola are smaller than average. | |
Ultra Moon | This hearty Pokémon survived the Ice Age. It’s incredibly popular in very hot regions. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Icicle Spear | 25 | 100 | 30 | -- | ||||
The user launches sharp icicles at the target two to five times in a row. | |||||||||
— | Harden | -- | -- | 30 | -- | ||||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
— | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
— | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
4 | Harden | -- | -- | 30 | -- | ||||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
7 | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
10 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
13 | Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | |||||||||
16 | Mist | -- | -- | 30 | -- | ||||
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||||||
19 | Avalanche | 60 | 100 | 10 | -- | ||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||||
22 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
26 | Mirror Shot | 65 | 85 | 10 | 30 | ||||
The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. | |||||||||
31 | Acid Armor | -- | -- | 20 | -- | ||||
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||||||||
36 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
42 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
47 | Mirror Coat | ?? | 100 | 20 | -- | ||||
A retaliation move that counters any special attack, inflicting double the damage taken. | |||||||||
53 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
58 | Sheer Cold | ?? | 30 | 5 | -- | ||||
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM13 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM64 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
TM79 | Frost Breath | 60 | 90 | 10 | 100 | ||||
The user blows its cold breath on the target. This attack always results in a critical hit. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | 80 | 100 | 10 | 10 | ||||
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Water Pulse | 60 | 100 | 20 | 20 | Details | |||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Natural Gift | ?? | 100 | 15 | -- | Details | |||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||||||
Imprison | -- | -- | 10 | -- | Details | |||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||||
Autotomize | -- | -- | 15 | -- | Details | |||
The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||||||
Iron Defense | -- | -- | 15 | -- | Details | |||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Magnet Rise | -- | -- | 10 | -- | Details | |||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Ice Shard | 40 | 100 | 30 | -- | Details | |||
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | ||||||||
Powder Snow | 40 | 100 | 25 | 10 | Details | |||
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
Magic Coat | -- | -- | 15 | -- | ||||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Ally Switch | -- | -- | 15 | -- | ||||
The user teleports using a strange power and switches places with one of its allies. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | 200(Phy)/175(Spe) | -- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | 140 | -- | 1 | -- | |||||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | 100 | -- | 1 | -- | |||||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 160 | -- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | 120 | -- | 1 | -- | |||||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | 100 | -- | 1 | -- | |||||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | 140(Phy)/185(Spe) | -- | 1 | -- | |||||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 395 | 51 | 65 | 65 | 80 | 75 | 59 | |
Max Stats Hindering Nature |
Lv. 50 | 111 - 158 | 63 - 105 | 63 - 105 | 76 - 118 | 72 - 114 | 57 - 99 |
Lv. 100 | 212 - 306 | 121 - 206 | 121 - 206 | 148 - 233 | 139 - 224 | 110 - 195 | |
Max Stats Neutral Nature |
Lv. 50 | 111 - 158 | 70 - 117 | 70 - 117 | 85 - 132 | 80 - 127 | 64 - 111 |
Lv. 100 | 212 - 306 | 135 - 229 | 135 - 229 | 165 - 259 | 155 - 249 | 123 - 217 | |
Max Stats Beneficial Nature |
Lv. 50 | 111 - 158 | 77 - 128 | 77 - 128 | 93 - 145 | 88 - 139 | 70 - 122 |
Lv. 100 | 212 - 306 | 148 - 251 | 148 - 251 | 181 - 284 | 170 - 273 | 135 - 238 |
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