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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Dartrix Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Overgrow - Long Reach (Hidden Ability) | |||||
Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%. Hidden Ability (Available): Long Reach: The Pokémon uses its moves without making contact with the target. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,059,862 Points Medium Slow |
70 | 2 HP Point(s) | Not Wild |
Weakness |
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*1 | *2 | *0.5 | *1 | *0.25 | *4 | *0.5 | *2 | *0 | *2 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
Locations |
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Sun | Evolve Rowlet | |
Moon | Evolve Rowlet | |
Ultra Sun | Evolve Rowlet | |
Ultra Moon | Evolve Rowlet | |
Trainer Locations | Details |
Flavor Text |
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Sun | A bit of a dandy, it spends its free time preening its wings. Its preoccupation with any dirt on its plumage can leave it unable to battle. | |
Moon | It throws sharp feathers called blade quills at enemies or prey. It seldom misses. | |
Ultra Sun | This narcissistic Pokémon is a clean freak. If you don’t groom it diligently, it will stop listening to you. | |
Ultra Moon | Supremely sensitive to the presence of others, it can detect opponents standing behind it, flinging its sharp feathers to take them out. |
Attacks |
Level Up Anchors | Sun/Moon | Ultra Sun/Ultra Moon |
Sun/Moon Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Leafage | 40 | 100 | 40 | -- | ||||
The user attacks by pelting the target with leaves. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
4 | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
8 | Peck | 35 | 100 | 35 | -- | ||||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
11 | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
15 | Razor Leaf | 55 | 95 | 25 | -- | ||||
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||||||
19 | Foresight | -- | -- | 40 | -- | ||||
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||||
24 | Pluck | 60 | 100 | 20 | -- | ||||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
28 | Synthesis | -- | -- | 5 | -- | ||||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
33 | Fury Attack | 15 | 85 | 20 | -- | ||||
The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
37 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
42 | Leaf Blade | 90 | 100 | 15 | -- | ||||
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |||||||||
46 | Feather Dance | -- | 100 | 15 | -- | ||||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
51 | Brave Bird | 120 | 100 | 15 | -- | ||||
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | |||||||||
55 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
Ultra Sun/Ultra Moon Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Leafage | 40 | 100 | 40 | -- | ||||
The user attacks by pelting the target with leaves. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
4 | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
8 | Peck | 35 | 100 | 35 | -- | ||||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
11 | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
14 | Razor Leaf | 55 | 95 | 25 | -- | ||||
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||||||
16 | Ominous Wind | 60 | 100 | 5 | 10 | ||||
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | |||||||||
19 | Foresight | -- | -- | 40 | -- | ||||
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||||
24 | Pluck | 60 | 100 | 20 | -- | ||||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
28 | Synthesis | -- | -- | 5 | -- | ||||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
33 | Fury Attack | 15 | 85 | 20 | -- | ||||
The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
37 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
42 | Leaf Blade | 90 | 100 | 15 | -- | ||||
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |||||||||
46 | Feather Dance | -- | 100 | 15 | -- | ||||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
51 | Brave Bird | 120 | 100 | 15 | -- | ||||
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | |||||||||
55 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Work Up | -- | -- | 30 | -- | ||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Roost | -- | -- | 10 | -- | ||||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solar Beam | 120 | 100 | 10 | -- | ||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM49 | Echoed Voice | 40 | 100 | 15 | -- | ||||
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
TM51 | Steel Wing | 70 | 90 | 25 | 10 | ||||
The target is hit with wings of steel. This may also raise the user's Defense stat. | |||||||||
TM53 | Energy Ball | 90 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM54 | False Swipe | 40 | 100 | 40 | -- | ||||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | ||||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM75 | Swords Dance | -- | -- | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM96 | Nature Power | -- | -- | 20 | -- | ||||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Curse | -- | -- | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all other types. | ||||||||
Confuse Ray | -- | 100 | 10 | -- | Details | |||
The target is exposed to a sinister ray that triggers confusion. | ||||||||
Ominous Wind | 60 | 100 | 5 | 10 | Details | |||
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | ||||||||
Haze | -- | -- | 30 | -- | Details | |||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Baton Pass | -- | -- | 40 | -- | Details | |||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | ||||||||
Defog | -- | -- | 15 | -- | Details | |||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Grass Pledge | 80 | 100 | 10 | -- | ||||
A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | 60 | 100 | 25 | -- | ||||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Synthesis | -- | -- | 5 | -- | ||||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Sky Attack | 140 | 90 | 5 | 30 | ||||
A second-turn attack move where critical hits land more easily. This may also make the target flinch. | ||||||||
Giga Drain | 75 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Worry Seed | -- | 100 | 10 | -- | ||||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | ||||||||
Defog | -- | -- | 15 | -- | ||||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | 160(Phy)/120(Spe) | -- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | 200 | -- | 1 | -- | |||||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | 140(Phy)/120(Spe) | -- | 1 | -- | |||||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 140 | -- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Bloom Doom | 175(Phy)/190(Spe) | -- | 1 | -- | |||||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | 140 | -- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 420 | 78 | 75 | 75 | 70 | 70 | 52 | |
Max Stats Hindering Nature |
Lv. 50 | 138 - 185 | 72 - 114 | 72 - 114 | 67 - 109 | 67 - 109 | 51 - 93 |
Lv. 100 | 266 - 360 | 139 - 224 | 139 - 224 | 130 - 215 | 130 - 215 | 98 - 182 | |
Max Stats Neutral Nature |
Lv. 50 | 138 - 185 | 80 - 127 | 80 - 127 | 75 - 122 | 75 - 122 | 57 - 104 |
Lv. 100 | 266 - 360 | 155 - 249 | 155 - 249 | 145 - 239 | 145 - 239 | 109 - 203 | |
Max Stats Beneficial Nature |
Lv. 50 | 138 - 185 | 88 - 139 | 88 - 139 | 82 - 134 | 82 - 134 | 62 - 114 |
Lv. 100 | 266 - 360 | 170 - 273 | 170 - 273 | 159 - 262 | 159 - 262 | 119 - 223 |
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