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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex |
Picture | ||
Abilities: Gulp Missile | |||||
Gulp Missile: When using Surf or Dive, it will change into Gulping Form if it has over 50% max HP or Gorging Form if it has less than 50% max HP. If hit afterwards, form reverts and it shoots out its prey to attack, doing 1/4th of opponent's maximum HP in damage. If the Cramorant was in Gulping Form, the opponent's Defense is lowered 1 stage. If the Cramorant was in Gorging Form, the opponent is paralyzed. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 2 Sp. Defense Point(s) | Yes |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |
Alternate Forms | ||||||||||
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Locations- In-Depth Details |
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Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Teal Mask | Scarlet | Fellhorn Gorge, Kitakami Wilds, Oni Mountain, Paradise Barrens, Timeless Woods Tera Raid Battles: 4 Star Raid Battles | Details |
Violet | Trade from Scarlet | Details | |
Kitakami Wild Spawn Biomes | Rocky, Grass, River, Lake |
Flavor Text | ||
Scarlet | Cramorant instinctively swallow everything whole. They're at their most formidable when they're struggling to swallow overly large prey. | |
Violet | It's an incredibly poor learner because it uses the bare minimum amount of energy for its brain. It focuses on battling instead. | |
Scarlet | Cramorant is constantly on the hunt for food along riverbanks. It loves Arrokuda-when it finds them, it swallows them whole without a thought. | |
Violet | Cramorant takes advantage of Arrokuda's frantic thrashing to help spit Arrokuda out at high speed. | |
Scarlet | Its throat is clearly not wide enough to swallow a Pikachu, and yet Cramorant makes no move to release its catch. | |
Violet | With a Pikachu stuck in its throat, Cramorant can use Pikachu's prickling electricity to give its opponents a shock. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Peck | 35 | 100 | 35 | -- | ||||
The target is jabbed with a sharply pointed beak or horn to inflict damage. | |||||||||
— | Stockpile | -- | 101 | 20 | -- | ||||
The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. | |||||||||
— | Spit Up | ?? | 100 | 10 | -- | ||||
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | |||||||||
— | Swallow | -- | 101 | 10 | -- | ||||
The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. | |||||||||
7 | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
14 | Fury Attack | 15 | 85 | 20 | -- | ||||
The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. | |||||||||
21 | Pluck | 60 | 100 | 20 | -- | ||||
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
28 | Dive | 80 | 100 | 10 | -- | ||||
The user dives on the first turn, then floats up and attacks on the next turn. | |||||||||
35 | Drill Peck | 80 | 100 | 20 | -- | ||||
A corkscrewing attack that strikes the target with a sharp beak acting as a drill. | |||||||||
42 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |||||||||
49 | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
56 | Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM014 | Acrobatics | 55 | 100 | 15 | -- | ||||
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM021 | Pounce | 50 | 100 | 20 | -- | ||||
The user attacks by pouncing on the target. This also lowers the target's Speed stat. | |||||||||
TM022 | Chilling Water | 50 | 100 | 20 | -- | ||||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM027 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM034 | Icy Wind | 55 | 95 | 15 | -- | ||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM040 | Air Cutter | 60 | 95 | 25 | -- | ||||
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM065 | Air Slash | 75 | 95 | 15 | 30 | ||||
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM097 | Fly | 90 | 95 | 15 | -- | ||||
The user flies up into the sky on the first turn, then attacks on the next turn. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM110 | Liquidation | 85 | 100 | 10 | 20 | ||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
TM113 | Tailwind | -- | 101 | 15 | -- | ||||
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |||||||||
TM123 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM128 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |||||||||
TM134 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM135 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM142 | Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TM143 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM160 | Hurricane | 110 | 70 | 10 | 30 | ||||
The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM164 | Brave Bird | 120 | 100 | 15 | -- | ||||
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM191 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TM193 | Weather Ball | 50 | 100 | 10 | -- | ||||
This move's type and power change depending on the weather at the time the move is used. | |||||||||
TM197 | Dual Wingbeat | 40 | 90 | 10 | -- | ||||
The user slams the target with its wings to inflict damage. The target is hit twice in a row. | |||||||||
TM205 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
TM208 | Whirlpool | 35 | 85 | 15 | 100 | ||||
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | |||||||||
TM216 | Feather Dance | -- | 100 | 15 | -- | ||||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
TM221 | Throat Chop | 80 | 100 | 15 | 100 | ||||
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Feather Dance | -- | 100 | 15 | -- | Details | |||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | ||||||||
Aerial Ace | 60 | 101 | 20 | -- | Details | |||
The user confounds the target with speed, then slashes. This attack never misses. | ||||||||
Roost | -- | 101 | 5 | -- | Details | |||
The user lands and rests its body. This move restores the user's HP by up to half its max HP. | ||||||||
Aqua Ring | -- | 101 | 20 | -- | Details | |||
The user envelops itself in a veil made of water. It regains some HP every turn. | ||||||||
Defog | -- | 101 | 15 | -- | Details | |||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ||||||||
Aqua Cutter | 70 | 100 | 20 | -- | Details | |||
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
Move Reminder Only Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Belch | 120 | 90 | 10 | -- | ||||
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 475 | 70 | 85 | 55 | 85 | 95 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 81 - 123 | 54 - 96 | 81 - 123 | 90 - 132 | 81 - 123 |
Lv. 100 | 250 - 344 | 157 - 242 | 103 - 188 | 157 - 242 | 175 - 260 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 90 - 137 | 60 - 107 | 90 - 137 | 100 - 147 | 90 - 137 |
Lv. 100 | 250 - 344 | 175 - 269 | 115 - 209 | 175 - 269 | 195 - 289 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 99 - 150 | 66 - 117 | 99 - 150 | 110 - 161 | 99 - 150 |
Lv. 100 | 250 - 344 | 192 - 295 | 126 - 229 | 192 - 295 | 214 - 317 | 192 - 295 |
70
85
55
85
95
85
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