452
questions
0
votes
0
answers
37
views
Mapbox GL JS - change camera altitude on vertical panning
TL;DR:
How to "fly around" a 3D feature like a building or a mountain at some altitude, then go up a little, and fly around it again? To view the map almost like through an onboard camera of ...
-2
votes
1
answer
70
views
How do I add Listbox as a panedWindow Tkinter GUI?
Can someone show me how I can add a listbox to panedWindow?
Take this code for example: can the left-hand window be made into a listbox?
from tkinter import *
m1 = PanedWindow()
m1.pack(fill=BOTH, ...
0
votes
0
answers
80
views
chakra-ui resizes image when dragging it to the right edge of the screen
I'm implementing a simple drag component (based on interaction pane). If I use just img without chakra-ui, I can drag the image beyond the right edge of the scree without any issues.However, if I use ...
0
votes
0
answers
44
views
Pan and zoom help needed
I just started my journey to learn coding and doing it on the iPad with Swift playground.
I have an audio waveform to which I apply zoom and pan gestures. I’m having a bit of trouble. When I zoom in ...
0
votes
0
answers
81
views
Image zoom and pan with edge detection
I'm doing this with angular but the question is more generic. I have a div (the container) that is 500x500px (with a blue background). I have a wider zoomable image that is at least (at page load) the ...
0
votes
0
answers
136
views
How to create grid/pan on Angular like Miro with zoom
I'd like to create a basic diagram app where I can basically create different shapes on a grid. The basic functionalities I'd like to implement are the zoom in zoom out (with a grid as background). ...
0
votes
0
answers
35
views
Allow Pan but Restrict Zoom to Ctrl/CMd + Scroll in D3
D3's zoom() functionality handles both zooming and panning. I'm looking to differentiate between the two: While restricting the user to only allow zooming when coupled with pressing the ctrl/command ...
0
votes
0
answers
38
views
Image crop or cannot access the horizontal parts of a full screen landscape image
I am trying to open an image in full screen, so the landscape image would be full screen like portrait. Then I can manipulate an image - zoom it, drag it, and save the desired scale and offset. The ...
0
votes
1
answer
50
views
How to get the position of the image in a imageview after the scaleX and scaleY are changed in Kotlin
I need to get the position, width and height of image inside ImageView after the scale has changed. I need the values to add code to control the scrolling limits. I has seen other threads that use a ...
0
votes
0
answers
48
views
linesvg data mapping issue in D3.js zoom and pan
I've implemented zoom and pan functionality on chart and I'm experiencing an issue. While Zooming and panning, the x and y scales adjust correctly, and the lines expand and shrink as expected. However,...
4
votes
1
answer
171
views
R Plotly Constrain Panning
When you have a plot, the pan feature is very nice. However, it's possible to pan very far away from what has actually been plotted. Is there a way to constrain plotting so that a user interacting ...
1
vote
0
answers
160
views
cypress e2e testing. Openlayers pan
I am trying, unsuccessfully, to pan the map triggering events like pointerdown, pointermove and pointerup using cypress.
This is the code I am using:
cy.get('.ol-viewport')
.trigger('pointerdown', {
...
1
vote
1
answer
569
views
Pan x axis only, zoom still allowed for y axis
After looking around I can't seem to find a way to disable dragging of y axis in pan mode, while also allowing to zoom both axes.
Anyone figured this one out yet ?
The data is positional positive ...
0
votes
1
answer
45
views
Reset scale to 1:1 after zoom
I wish to reset the image to its original zoom factor upon a button onclick() event.
It is the code for the onclick() event that I need.
I have the following div in my HTML:
div id="zoom">...
1
vote
0
answers
239
views
Flutter Gestures: Conflict of panable view and dragable item
TDLR
How can I setup a scrollable view (two-finger) with a draggable item (one-finger) in Flutter in way that the item doesn't eat up the two-finger gesture.
Goal
I am trying to setup an application ...