- 250' targeting arc
- to target: __ Polaron (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- to target: 2.5% Chance: -25 All Current Power Levels for 5 sec,
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
- 1 sec recharge
- 90' targeting arc
- to target: __ Polaron Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- to target: 2.5% Chance: -25 All Current Power Levels for 5 sec,
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
- 1 sec recharge
- 180' targeting arc
- to target: __ Polaron Damage (__ DPS)
- -10 Weapon Power to self while this weapons is firing
- to target: 2.5% Chance: -25 All Current Power Levels for 5 sec,
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
- 2 sec recharge
- 45' targeting arc
- to target: ___ Polaron Damage (___ DPS)
- -10 Weapon Power to self while this weapons is firing
- to target: 2.5% Chance: -25 All Current Power Levels for 5 sec,
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
- 2 sec recharge
- 45' targeting arc
- +10% Critical Severity
- to target: __ Polaron Damage (__ DPS)
- -12 Weapon Power to self while this weapons is firing
- to target: 2.5% Chance: -25 All Current Power Levels for 5 sec,
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
- 3 sec recharge
- 360' targeting arc
- to target: __ Polaron Damage (__ DPS)
- -8 Weapon Power to self while this weapons is firing
- to target: 2.5% Chance: -25 All Current Power Levels for 5 sec,
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
- to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
- 2 sec recharge
See also:
* Weapons table
* Ground equiv.
* Standard Pol
* Inhibiting
* Phased
* Piezo -
* Protonic
* Thoron Infused
* Vaadwaur
Protonic Polaron weaponry has a chance to reduce the target's subsystem power levels, while also possessing chance to deal moderate Proton damage directly to target's hull on a critical hit. Proton damage from weapon's proc is doubled against Voth.
Obtained
Protonic Polaron weapons can drop from the [Dyson Equipment Requisition] crate, or they can be purchased from the Tier IV Dyson Joint Command reputation store for 22,500 .
Modifiers
Rare Protonic Polaron weapons will have one modifier suffix, Very Rare will have two, and Ultra Rare will have three. The additional proc can be considered the missing modifier. Epic adds a fourth unique modifier.
Standard Modifiers: Can appear multiple times (e.g. [Acc]x2, [CrtH]x2, etc.)
- [Acc]: +10 Accuracy Rating
- [CrtD]: +20% Critical Severity
- [CrtH]: +2% Critical Chance
- [Dmg]: +X Damage
- Re-engineering options: [Acc], [CrtD], [CrtH], [Dmg].
Epic Modifier: All energy weapons upgraded to Epic quality receive:
- [Ac/Dm]: +10 Accuracy Rating and +X Damage
- Re-engineering options: [Ac/Dm], [Ac/CrtD], [Ac/CrtH], [CrtD/Dm], [CrtH/CrtD], [CrtH/Dm].
Base damage table
All values given are for Common Beam Array at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 216 | 173 |
II | 237 | 190 | |
Lt. Cmdr. | III | 257 | 206 |
IV | 278 | 222 | |
Commander | V | 298 | 238 |
VI | 318 | 254 | |
Captain | VII | 339 | 271 |
VIII | 359 | 287 | |
Lower Half Rear Admiral Upper Half |
IX | 380 | 304 |
X | 400 | 320 | |
XI | 420 | 336 | |
XII | 441 | 353 | |
Vice Admiral | XIII | 550 | 440 |
XIV | 660 | 528 | |
Fleet Admiral | XV | 770 | 616 |
All values given are for Common Dual Beam Bank at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 281 | 225 |
II | 308 | 246 | |
Lt. Cmdr. | III | 334 | 267 |
IV | 361 | 289 | |
Commander | V | 387 | 310 |
VI | 414 | 331 | |
Captain | VII | 440 | 352 |
VIII | 467 | 374 | |
Lower Half Rear Admiral Upper Half |
IX | 493 | 394 |
X | 520 | 416 | |
XI | 547 | 438 | |
XII | 573 | 458 | |
Vice Admiral | XIII | 716 | 573 |
XIV | 858 | 686 | |
Fleet Admiral | XV | 1000 | 800 |
All values given are for Common Cannon at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 173 | 208 |
II | 189 | 227 | |
Lt. Cmdr. | III | 206 | 247 |
IV | 222 | 266 | |
Commander | V | 238 | 286 |
VI | 255 | 306 | |
Captain | VII | 271 | 325 |
VIII | 287 | 344 | |
Lower Half Rear Admiral Upper Half |
IX | 304 | 365 |
X | 320 | 384 | |
XI | 336 | 403 | |
XII | 353 | 424 | |
Vice Admiral | XIII | 440 | 528 |
XIV | 528 | 634 | |
Fleet Admiral | XV | 616 | 739 |
All values given are for Common Dual Cannons at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 208 | 250 |
II | 227 | 273 | |
Lt. Cmdr. | III | 247 | 296 |
IV | 266 | 320 | |
Commander | V | 286 | 343 |
VI | 306 | 366 | |
Captain | VII | 325 | 390 |
VIII | 345 | 414 | |
Lower Half Rear Admiral Upper Half |
IX | 364 | 438 |
X | 384 | 461 | |
XI | 404 | 484 | |
XII | 423 | 508 | |
Vice Admiral | XIII | 528 | 634 |
XIV | 634 | 760 | |
Fleet Admiral | XV | 739 | 886 |
All values given are for Common Dual Heavy Cannons at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 312 | 250 |
II | 341 | 273 | |
Lt. Cmdr. | III | 370 | 296 |
IV | 400 | 320 | |
Commander | V | 429 | 343 |
VI | 458 | 366 | |
Captain | VII | 488 | 390 |
VIII | 517 | 414 | |
Lower Half Rear Admiral Upper Half |
IX | 547 | 438 |
X | 576 | 461 | |
XI | 605 | 484 | |
XII | 635 | 508 | |
Vice Admiral | XIII | 793 | 634 |
XIV | 950 | 760 | |
Fleet Admiral | XV | 1108 | 886 |
All values given are for Common Turret at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 108 | 130 |
II | 118 | 142 | |
Lt. Cmdr. | III | 129 | 155 |
IV | 139 | 167 | |
Commander | V | 149 | 179 |
VI | 159 | 191 | |
Captain | VII | 169 | 203 |
VIII | 180 | 216 | |
Lower Half Rear Admiral Upper Half |
IX | 190 | 228 |
X | 200 | 240 | |
XI | 210 | 252 | |
XII | 220 | 264 | |
Vice Admiral | XIII | 275 | 330 |
XIV | 330 | 396 | |
Fleet Admiral | XV | 385 | 462 |
Polaron proc
Polaron weapon will have a 2.5% chance for each shot to apply a drain which can take effect only once per firing cycle. Drain effect lowers all power levels by 25 drain + (Drain Expertise * 0.125) for 5 seconds.
Drain Expertise skill | Subsytem Power Drain |
---|---|
0 | -25 |
100 | -37.5 |
200 | -50 |
300 | -62.5 |
400 | -75 |
500 | -87.5 |
600 | -100 |
700 | -112.5 |
800 | -125 |
Performance
There are several factors that can affect performance of space weapons. These are modifier suffixes, skill points, consoles and equipment sets.
Skills
Skill | Rank | Effects |
---|---|---|
Starship Weapons Training | Ensign | All weapons damage, innate skill increased by leveling. |
Energy Weapon Training | Lieutenant | Energy weapon damage. |
Targeting Expertise | Lt. Commander | Weapon accuracy. |
Weapon Specialization | Commander | Energy weapon critical severity. |
Weapon Amplification | Commander | Energy weapon critical hit chance. |
Hull Penetration | Captain | Damage dealt by penetrating through hull resistance. |
Shield Penetration | Captain | Damage dealt by penetrating through shields. |
Long-Range Targeting Sensors | Captain | Weapon damage penalty based on the distance to target. |
Starship Drain Expertise | Lt. Commander | Improves effectiveness of weapon's proc. |
Consoles
+Polaron Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Polaron Phase Modulator | +3.8% to +39.4% Polaron damage | |
Reputation system |
Auto Targeting Module [Polaron] | +18.8% to +25% Polaron Damage | |
Ordnance Accelerator Part of a set (Task Force Ordinances). |
+20% Polaron Directed Energy Weapon Damage | ||
Piezo-Electric Focuser Part of a set (Lukari Restoration Initiative Armaments). |
+30% Polaron Damage | ||
Mission | Chronometric Capacitor Part of a set (Chronometric Calculations). |
+20% Polaron Damage | |
Morphogenic Matrix Controller Part of a set (Morphogenic Armaments). |
+20% Polaron Damage | ||
Fleet | Energetic Protomatter Matrix Infuser [Polaron] | +31.9% to +37.5% Polaron Damage +5.3% to +6.2% Projectile Weapon Damage | |
Vulnerability Exploiter [+Pol] | +31.9% to +37.5% Polaron Damage +8% to +9.4% Critical Severity | ||
Vulnerability Locator [+Pol] | +31.9% to +37.5% Polaron Damage +1.6% to +1.9% Critical Chance | ||
Starship | Enhanced Sensor Disruption Field Obtained from the Breen Plesh Tral Heavy Raider. Part of a console set. |
+26.6% Polaron Damage Limited to Breen starships. | |
Supercharged SIF Conduits Obtained from the Vaadwaur Miracle Worker Juggernaut. |
+11.4% Polaron Damage NOT imited to any starship. |
+Beam Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Directed Energy Distribution Manifold | Beam Weapon damage. | |
Reputation system |
Auto Targeting Module [Beams] | +12.5% Beam Weapon Damage | |
Fleet | Vulnerability Exploiter [+Beam] | +__ Beam Damage +__% Critical Severity | |
Vulnerability Locator [+Beam] | +__ Beam Damage +__% Critical Chance |
+Cannon Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Prefire Chamber | +2.5% to 25% Cannon Weapon Damage | |
Reputation system |
Auto Targeting Module [Cannons] | +12.5% to +16.7% Cannon Weapon Damage | |
Lock Box | Parasitic Ice Containment Vessel | +15% Cannon Weapon Damage | |
Fleet | Vulnerability Exploiter [+Can] | +27.9% to +32.8% Cannon Weapon Damage. +8% to +9.4% Critical Severity | |
Vulnerability Locator [+Can] | +27.9% to +32.8% Cannon Weapon Damage. +1.6% to +1.9% Critical Chance | ||
Starship | Ambush Gateway Generator Limited to a specific ship. Part of a set. |
+25% Cannon Damage | |
Programmable Matter Projectors NOT bound to Emerald Chain Juggernaut. |
20% Increased Cannon Damage | ||
Timeline Analysis Sensor Grid Limited to a specific ship. Part of a set. |
+10.1% Accuracy with Cannon Weapons |
+All Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Reputation system |
Sustained Radiant Field Part of a set (Radiant Armaments). |
+10% to 12.5% All Weapon Damage | |
Event | Interphasic Instability Time-limited event reward. Standalone console. |
+5% Damage | |
Priors World Elite Defense Satellite Time-limited event reward. Standalone console. |
+14.3% Directed Energy Damage | ||
Lobi store | Biased Configuration Modulator Part of a set (Tzenkethi Resolve). |
+6.1% All Damage to targets in forward 90' arc | |
Fleet | Kinetic Protomatter Matrix Infuser [Directed Energy] | +5.3% to +6.2% Directed Energy Weapon Damage | |
Lock Box | Hull Image Refractors | +20% All Damage | |
Starship | Destabilized Tachyon Emitters Limited to a specific ship. Part of a console set. |
+10% All Direct Energy Damage | |
Destructive Protomatter Wave Projector Standalone console. |
+12.7% All Damage for Energy Weapons | ||
Dynamic Power Redistributor Module Part of a console set. |
+17.8% Directed Energy Damage | ||
Energy Distributor Accelerator Limited to a specific ship. Standalone console. |
+20% Directed Energy Damage | ||
Enhanced Crescent Wave Cannon Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage | ||
Enhanced Dominion Coordination Protocol Part of a console set. |
+15% Directed Energy Damage | ||
Flagship Tactical Computer Limited to a specific ship. Part of a console set. |
+17.8% Directed Energy Damage | ||
Force Translator Standalone console. |
+__% Damage with Energy Weapons (Scales with Auxiliary Power setting) | ||
Heavy Particle Focuser Array Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage | ||
Isometric Dispersal Array Part of a console set. |
+15% Directed Energy Damage | ||
Ominous Device Standalone console. |
+20% All Damage | ||
Personal Wormhole Generator Standalone console. |
+12.8% Directed Energy Damage | ||
Render Visible Standalone console. |
+8.6% Energy Weapon Damage | ||
Subspace Cavitation Matrix Standalone console. |
+9.5% All Weapon Damage vs. Foes within 5km | ||
Timestream Rift Warhead Limited to a specific ship. Standalone console. |
+12% Directed Energy Damage | ||
Tactical System Stabilizer Limited to a specific ship. Part of a console set. |
+20 Starship Energy Weapon Training |
- See also: consoles increasing Accuracy and Critical Hit.
Sets
+Sets
| ||
---|---|---|
Set | Ability | Effects |
Deadly Maneuvers - Set 2 | Deadly Maneuvers | +15% All Weapon Damage |
Nukara Strikeforce Technologies - Set 2 | Weapon Stabilizers | +5% Bonus Energy Weapon Damage |
Piloting Modifications - Set 2 Limited to specific ships |
Redline Piloting Modifications | +10% Critical Severity +2.5 Accuracy Rating |
Piloting Modifications - Set 3 Limited to specific ships |
Pilot Modifications Synergy | +33% Cannon and Turret Weapon Damage |
Protonic Arsenal - Set 2 | Arsenal Synergy | +3% Critical Chance |
Protonic Arsenal - Set 3 | Particle Stabilizer | +10% Critical Severity |
Temporal Defense Initiative Armaments - Set 2 | Frequency Tuning | +8.9% Directed Energy Weapon Damage +5% Critical Severity |
Jem'Hadar Space Set - Set 2 | Dominion Synergy | +8.1% Polaron Damage (+13.1% Mk XII) |
Jem'Hadar Space Set - Set 3 | Victory is Life | 1% chance to strip one buff while using Polaron Weaponry. Only works on Jem'Hadar and Cardassian vessels. |
Lukari Restoration Initiative Armaments - Set 2 | Piezo-Electric Technologies | +15% Polaron Weapon Damage |
Task Force Ordinances - Set 2 | Task Force Tunings | +10% Polaron Energy Weapon Damage |
Base Energy Credit value table
All values given are for common weapons. There is greater energy credit value with increasing rarity.
Rank | Mark | Value () | |||||
---|---|---|---|---|---|---|---|
Common | Uncommon | Rare | Very Rare | Ultra Rare | Epic | ||
None | I | 849 | 1,129 | — | — | — | — |
II | 1,697 | 2,257 | 2,817 | 3,394 | — | — | |
Lt. Cmdr. | III | 3,394 | 4,514 | 5,635 | 6,789 | 7,909 | — |
IV | 5,091 | 6,772 | 8,452 | 10,183 | 11,863 | 13,543 | |
Commander | V | 6,789 | 9,029 | 11,269 | 13,577 | 15,817 | 18,058 |
VI | 8,486 | 11,286 | 14,086 | 16,971 | 19,772 | 22,572 | |
Captain | VII | 10,183 | 13,543 | 16,904 | 20,366 | 23,726 | 27,086 |
VIII | 11,880 | 15,800 | 19,721 | 23,760 | 27,680 | 31,601 | |
Lower Half Rear Admiral Upper Half |
IX | 13,577 | 18,058 | 22,538 | 27,154 | 31,635 | 36,115 |
X | 15,274 | 20,315 | 25,355 | 30,549 | 35,589 | 40,630 | |
XI | 16,971 | 22,572 | 28,173 | 33,943 | 39,543 | 45,144 | |
XII | 18,669 | 24,829 | 30,990 | 37,337 | 43,498 | 49,658 | |
Vice Admiral | XIII | 20,366 | 27,086 | 33,807 | 40,731 | 47,452 | 54,173 |
XIV | 22,063 | 29,344 | 36,624 | 44,126 | 51,406 | 58,687 |
External links
- Polaron at Memory Alpha, the Star Trek Wiki.
Ship weapon table |
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