Fleet Space Shields are Ship Shields with special modifiers that are available for requisition through the Fleet Starbase and Fleet Colony World. They are purchased at Ultra Rare quality, but can be upgraded like standard shields.
When your shields are hit, Adaptive Shielding gains one charge, increasing your Shields' resistance to the incoming damage type by 2% for 30 seconds. You can only have a maximum of 10 charges of resistance to each damage type at any given time.
Starbase[]
Advanced Fleet Space Shields[]
Advanced Fleet Resilient Shield Array
Ultra Rare Ship Shields
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
____ Maximum Shield Capacity
(10% Bleedthrough)
____ Shield Regeneration every 6 seconds
Value: __
Advanced Fleet Covariant Shield Array
Ultra Rare Ship Shields
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
____ Maximum Shield Capacity
(10% Bleedthrough)
____ Shield Regeneration every 6 seconds
Value: __
Advanced Fleet Regenerative Shield Array
Ultra Rare Ship Shields
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
____ Maximum Shield Capacity
(10% Bleedthrough)
____ Shield Regeneration every 6 seconds
Value: __
Advanced Space Shields are Ultra Rare ship shields. They are similar to standard ship shields, but are some of the only ones obtainable already at Ultra Rare quality; other ship shields need to be upgraded to reach that level. These ship shields have 4 modifiers.
These shields are available from a Fleet Starbase with a Communications Array at Tier II. They each cost 10,00010,000. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 8500.
Icon
Ship Shield Type
Modifiers
[Advanced Fleet Resilient Shield Array Mk XII]
[Cap]x3 [Reg][Cap]x3 [ResA][Cap]x3 [ResB]
[Advanced Fleet Covariant Shield Array Mk XII]
[Advanced Fleet Regenerative Shield Array Mk XII]
Elite Fleet Space Shields[]
Elite Fleet Adaptive Resilient Shield Array
Ultra Rare Ship Shields
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
____ Maximum Shield Capacity
(10% Bleedthrough)
____ Shield Regeneration every 6 seconds
When your shields are hit, Adaptive Shielding gains one charge, increasing your Shields' resistance to the incoming damage type by 2% for 30 seconds. You can only have a maximum of 10 charges of resistance to each damage type at any given time.
Value: __
Elite Fleet Adaptive Covariant Shield Array
Ultra Rare Ship Shields
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
____ Maximum Shield Capacity
(10% Bleedthrough)
____ Shield Regeneration every 6 seconds
When your shields are hit, Adaptive Shielding gains one charge, increasing your Shields' resistance to the incoming damage type by 2% for 30 seconds. You can only have a maximum of 10 charges of resistance to each damage type at any given time.
Value: __
Elite Fleet Adaptive Regenerative Shield Array
Ultra Rare Ship Shields
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
____ Maximum Shield Capacity
(10% Bleedthrough)
____ Shield Regeneration every 6 seconds
When your shields are hit, Adaptive Shielding gains one charge, increasing your Shields' resistance to the incoming damage type by 2% for 30 seconds. You can only have a maximum of 10 charges of resistance to each damage type at any given time.
Value: __
Elite Space Shields are Ultra Rare deflectors. Compared to Advanced Space Shields, they exchange 1 [Cap] modifier for a [Adapt] one, gaining a passive ability which can increase the Shield's resistance to incoming damage types.
Fleet Adaptive Shields use the latest technology to automatically resequence in response to attacks, gradually increasing the resistance of the shields against incoming damage.
When your shields are hit, Adaptive Shielding gains one charge, increasing your Shields' resistance to the incoming damage type by 2% for 30 seconds. You can only have a maximum of 10 charges of resistance to each damage type at any given time.
These shields are available from a Fleet Starbase with a Communications Array at Tier IV. They each cost 14,00015,000. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 12,750.
Elite Space Channeling Shields are Ultra Rare shields. Like the Elite Starbase shields, they have 2 [Cap] modifiers, and then two special modifiers:
[ResAll], which reduces All Energy Damage to Shields by 10%
[EngCD], [SciCD], or [TacCD], which increase your Starship Engineering/Science/Tactical Readiness based on your current Shield Capacity Percentage.
These shields are available from a Fleet Colony World with Renewable Energy at Tier II. They each cost 14,00015,000. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 12,750.