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Fleet Deflector Arrays are Deflector Arrays with special modifiers that are available for requisition through the Fleet Starbase and Fleet Colony World. They are purchased at Ultra Rare quality, but can be upgraded like a standard Deflector.

Starbase[]

Advanced Fleet Deflector Arrays[]

Advanced Graviton Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+26.2 Starship Control Expertise
(Improves Control Effects/Resistance to the Same)
+26.2 Starship Drain Expertise
(Improves Energy Drain & Shield Drain/Resistances to the same)
Value: __ Energy credit icon
Advanced Neutrino Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.5 Starship Control Expertise
(Improves Control Effects/Resistance to the Same)
+17.5 Starship Drain Expertise
(Improves Energy Drain & Shield Drain/Resistances to the same)
+17.5 Starship Perception
(Improves Detection of Cloaked Ships)
Value: 43,498 Energy credit icon
Advanced Tachyon Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.5 Starship Stealth
(Improves Stealth and Cloaking)
+17.5 Starship Exotic Particle Generator
(Improves Exotic Damage)
+17.5 Starship Drain Expertise
(Improves Energy Drain & Shield Drain/Resistances to the same)
Value: 43,498 Energy credit icon
Advanced Positron Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.5 Starship Shield Restoration
(Improves Shield Healing)
+17.5 Starship Hull Capacity
(Improves Starship Maximum Hit Points)
+17.5 Starship Shield Capacity
(Improves Shield Hit Points)
Value: 43,498 Energy credit icon

Advanced Deflector Arrays are similar to standard deflector arrays, but come already at Ultra Rare quality with 4 modifiers, one of which is special and cannot be found on the standard deflectors:

These deflectors are available from a Fleet Starbase with a Communications Array at Tier II. They each cost 10,000 Fleet Credits 10,000Refined dilithium icon. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 8500Refined dilithium icon.

Icon Deflector Type Modifiers
Graviton Deflector Array icon
Ultra Rare icon
[Advanced Graviton Deflector Array Mk XII] [CtrlX] [DrainX] [EPS] [HullHeal]
[CtrlX] [EPG] [HullReg] [WepAcc]
[CtrlX]x2 [DefMan] [HullCap]
Neutrino Deflector Array icon
Ultra Rare icon
[Advanced Neutrino Deflector Array Mk XII]
Tachyon Deflector Array icon
Ultra Rare icon
[Advanced Tachyon Deflector Array Mk XII]
Positron Deflector Array icon
Ultra Rare icon
[Advanced Positron Deflector Array Mk XII]


Elite Fleet Deflector Arrays[]

Elite Fleet Fermion Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.5 Starship Hull Restoration
(Improves Hull Healing)
+17.5 Starship Hull Capacity
(Improves Starship Maximum Hit Points)
+17.5 Starship Damage Control
(Improves Passive Hull Regeneration)
Value: __ Energy credit icon
Elite Fleet Axion Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.5 Skill: Starship Perception
(Improves Detection of Cloaked Ships)
+17.5 Starship Defensive Maneuvering
(Improves Defense)
+17.5 Starship Weapon Accuracy
(Improves Weapon Chance to Hit)
Value: __ Energy credit icon

Unlike the Advanced Deflector Arrays, Elite Deflector Arrays are unique new types, with different innate stat boosts compared to the standard deflectors. In addition, they each have a special [SciCD] modifier that improves the speed at which Science bridge officer abilities recharge.

Fleet Fermion Deflector Arrays are designed for defensive ships with an emphasis on hull integrity.
Fleet Axion Deflector Arrays are designed for fast, mobile ships with an emphasis on offense.
The description on the both types states "Fleet Enhanced Deflector Arrays utilize new technology to attempt to automatically repair the ship's hull when it sustains damage.", but this is a mistake; that description was only intended for the Fermion Deflectors, not the Axion ones.

These deflectors are available from a Fleet Starbase with a Communications Array at Tier IV. They each cost 14,000 Fleet Credits 15,000Refined dilithium icon. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 12,750Refined dilithium icon.

Icon Deflector Type Modifiers
Neutrino Deflector Array icon
Ultra Rare icon
[Elite Fleet Fermion Deflector Array Mk XII] [DrainX]x2 [EPS] [SciCD]
[CtrlX]x2 [SciCD] [Stealth]
[CtrlX]x2 [EPG] [SciCD]
Neutrino Deflector Array icon
Ultra Rare icon
[Elite Fleet Axion Deflector Array Mk XII]


Colony World[]

Elite Fleet Protomatter Deflector Arrays[]

Elite Fleet Preservation Protomatter Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.5 Starship Hull Capacity
(Improves Starship Maximum Hit Points)
+17.5 Starship Shield Capacity
(Improves Shield Hit Points)
+17.5 Starship Impulse Expertise
(Improves Speed and Turn Rate)
+5-15% Critical Severity (Based on Hull %)
+0-4% Critical Chance (Based on Hull %)
Value: __ Energy credit icon
Elite Fleet Intervention Protomatter Deflector Array Mk XII
Ultra Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+17.5 Starship Impulse Expertise
(Improves Speed and Turn Rate)
+17.5 Starship Weapon Specialization
(Improves Critical Hit Chance with Weapons)
+17.5 Starship Shield Penetration
(Improves Shield Penetration for Starships Weapons)
+5-15% Critical Severity (Based on Hull %)
+0-4% Critical Chance (Based on Hull %)
Value: __ Energy credit icon

Like the Starbase Elite Fleet Deflector Arrays, The Colony World Elite Deflector Arrays are unique new types, with different innate stat boosts compared to the standard deflectors. In addition, they each have a special [ColCrit] modifier that improves your Critical Hit chance and critical severity based on your ship's current hull integrity.

Fleet Preservation Protomatter Deflector Arrays are designed for defensive ships with an emphasis on survivability and maneuverability.
Fleet Intervention Protomatter Deflector Arrays are designed for offensive ships with an emphasis on fighting heavily shielded foes while remaining mobile.

These deflectors are available from a Fleet Colony World with Renewable Energy at Tier III. They each cost 14,000 Fleet Credits 15,000Refined dilithium icon. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 12,750Refined dilithium icon.

Icon Deflector Type Modifiers
Elite Fleet Preservation Protomatter Deflector Array icon
Ultra Rare icon
[Elite Fleet Preservation Protomatter Deflector Array Mk XII] [ColCrit] [DrainX]x2 [EPS]
[ColCrit] [CtrlX]x2 [Stealth]
[ColCrit] [CtrlX]x2 [EPG]
Elite Fleet Intervention Protomatter Deflector Array icon
Ultra Rare icon
[Elite Fleet Intervention Protomatter Deflector Array Mk XII]

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List of Fleet holdings
Image Name (Added) Departments Tiers Purchasable item category Location
Fleet Starbases Starbase
(July 12, 2012)
Military
Engineering
Science
5 Ship Weapons, Deflectors, Engines, Shields, Elite Hangar Pets;
Ground Weapons, Body Armor, Personal Shields, Skill Boosts, Operational Assets
Aldebaran Sector Faction Federation
Archanis Sector Faction Klingon
Fleet Embassy interior Embassy
(November 13, 2012)
Recruitment
Diplomacy
3 Weapon Signature Nullifiers and Amplifiers
Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots
Embassy Bridge Officers and Duty Officers
New Romulus
Fleet Dilithium Mine Dilithium Mine
(June 20, 2013)
Development
Trade
3 Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs
Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles
Bajor Sector
Fleet Spire Spire
(November 12, 2013)
Research
Operations
3 Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores
Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers
Spire Experimental and Prototype Kit Frames and Modules
Solanae Dyson Sphere
Fleet Research Lab Research Lab
(July 16, 2015)
Research
Development
3 Versatile Kit Frames and Profession-Specific Modules
Strategic Secondary Deflectors, Particle Focuser Science Consoles
Additional slots for traits and R&D projects, Krenim BOffs and DOffs
Alsuran Sector
K-13 K-13
(October 25, 2016)
Xenotech
Retrofit
3 23rd Century Ground Weapons, Space Weapons
23rd Century BOffs, DOffs, Training Manuals, Kit Modules
Trait Enhancements, Xenotech Engineering Consoles
Draconis Sector
DranuurColony Colony World
(October 3, 2017)
Morale
Infrastructure
Renewable Energy
5 Lukari & Kentari Themed Ground Weapons, Personal Shields, Armor, Space Weapons
Protomatter Matrix Infuser Tactical Consoles; Protomatter Warp Cores, Singularity Cores
Deflectors, Secondary Deflectors, and Engines; Channeling Ship Shields
Lukari/Kentari Boffs, Doffs, Kit Frames, Kit Modules & Training Manuals
Dranuur System
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