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Dragon's Dogma: Dark Arisen Game Guide by gamepressure.com

Dragon's Dogma: Dark Arisen Game Guide

Table of Contents

Witch Hunt | Act II - side quests Dragon's Dogma Guide

Last update: 11 May 2016

In short: A quest in which you have to rescue Selene, a witch of Witchwood. The quest is received at the market in Gran Soren by listening to a conversation (after Come to Court). It will only be available for those who have completed Lost and Found.

Difficulty level: Easy/medium. There's a Golem encounter.

After listening to the conversation at the market, head for the Witchwood and the witch's hut (as in Lost and Found) - Witch Hunt - Act II - Dragons Dogma - Game Guide and Walkthrough

After listening to the conversation at the market, head for the Witchwood and the witch's hut (as in Lost and Found). There will be people trying to get inside.

A Golem will be woken up in the area - Witch Hunt - Act II - Dragons Dogma - Game Guide and Walkthrough

A Golem will be woken up in the area. Fight it. You need to destroy the glowing discs on his body.

After killing it, go deeper into the woods using the door hidden underneath the roots (near the hut) - Witch Hunt - Act II - Dragons Dogma - Game Guide and Walkthrough

After killing it, go deeper into the woods using the door hidden underneath the roots (near the hut).

In the hidden part of the woods, follow the path towards the mission marker (the route is much more complicated here) - Witch Hunt - Act II - Dragons Dogma - Game Guide and Walkthrough

In the hidden part of the woods, follow the path towards the mission marker (the route is much more complicated here). It's worth mentioning that the totems which generate the mist are placed on the trees.

When you're at your destination, talk to Selene and her grandmother - Witch Hunt - Act II - Dragons Dogma - Game Guide and Walkthrough

When you're at your destination, talk to Selene and her grandmother.

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