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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Feebas Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Swift Swim - Oblivious - Adaptability (Hidden Ability) | |||||
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain. Oblivious: The Pokémon cannot be under the Attract condition, or be taunted, while having this ability. Hidden Ability (Available): Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
600,000 Points Erratic |
70 | 1 Speed Point(s) | Likely |
Weakness |
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | ||||
Locations- In-Depth Details |
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Sun | Brooklet Hill | Details |
Moon | Brooklet Hill | Details |
Ultra Sun | Brooklet Hill | Details |
Ultra Moon | Brooklet Hill | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | A tough Pokémon that is perfectly fine even in dirty water. However, due to its ragged, shabby appearance, it isn’t popular. | |
Moon | Although unattractive and unpopular, this Pokémon’s marvelous vitality has made it a subject of research. | |
Ultra Sun | They look ragged, so no one catches them. They look like they’d taste bad, so predators won’t eat them. And their numbers continue to grow. | |
Ultra Moon | Because of its wretched appearance, most people pay it no attention, but there are some who collect Feebas—and Feebas alone! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Splash | -- | -- | 40 | -- | ||||
The user just flops and splashes around to no effect at all... | |||||||||
15 | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
30 | Flail | ?? | 100 | 15 | -- | ||||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM55 | Scald | 80 | 100 | 15 | 30 | ||||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM98 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the target and may make it flinch. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Mirror Coat | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any special attack, inflicting double the damage taken. | ||||||||
Dragon Breath | 60 | 100 | 20 | 30 | Details | |||
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | ||||||||
Mud Sport | -- | -- | 15 | -- | Details | |||
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | ||||||||
Hypnosis | -- | 60 | 20 | -- | Details | |||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
Confuse Ray | -- | 100 | 10 | -- | Details | |||
The target is exposed to a sinister ray that triggers confusion. | ||||||||
Mist | -- | -- | 30 | -- | Details | |||
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ||||||||
Haze | -- | -- | 30 | -- | Details | |||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Tickle | -- | 100 | 20 | -- | Details | |||
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Brine | 65 | 100 | 10 | -- | Details | |||
If the target's HP is half or less, this attack will hit with double the power. | ||||||||
Iron Tail | 100 | 75 | 15 | 30 | Details | |||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Dragon Pulse | 85 | 100 | 10 | -- | Details | |||
The target is attacked with a shock wave generated by the user's gaping mouth. | ||||||||
Captivate | -- | 100 | 20 | -- | Details | |||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | ||||||||
Iron Tail | 100 | 75 | 15 | 30 | ||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | 160(Phy)/120(Spe) | -- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 180 | -- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | 160(Phy)/175(Spe) | -- | 1 | -- | |||||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | 100 | -- | 1 | -- | |||||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | 185 | -- | 1 | -- | |||||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Devastating Drake | 160 | -- | 1 | -- | |||||
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Dive | 80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | -- | -- | 10 | -- | Gen IV TM58 | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Whirlpool | 35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
Swift | 60 | -- | 20 | -- | Move Tutor - PtHGSS | ||||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Double-edge | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 200 | 20 | 15 | 20 | 10 | 55 | 80 | |
Max Stats Hindering Nature |
Lv. 50 | 80 - 127 | 18 - 60 | 22 - 64 | 13 - 55 | 54 - 96 | 76 - 118 |
Lv. 100 | 150 - 244 | 31 - 116 | 40 - 125 | 22 - 107 | 103 - 188 | 148 - 233 | |
Max Stats Neutral Nature |
Lv. 50 | 80 - 127 | 20 - 67 | 25 - 72 | 15 - 62 | 60 - 107 | 85 - 132 |
Lv. 100 | 150 - 244 | 35 - 129 | 45 - 139 | 25 - 119 | 115 - 209 | 165 - 259 | |
Max Stats Beneficial Nature |
Lv. 50 | 80 - 127 | 22 - 73 | 27 - 79 | 16 - 68 | 66 - 117 | 93 - 145 |
Lv. 100 | 150 - 244 | 38 - 141 | 49 - 152 | 27 - 130 | 126 - 229 | 181 - 284 |
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