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Using conflict theory to model complex societal interactions

Published: 03 November 2008 Publication History

Abstract

Conflict theory can be used to explain the interactions between societies during times of turmoil and change (i.e. revolutions, strikes or everyday debates). Games have been produced that make use of different aspects of conflict theory; however a common framework for organizing a system to produce realistic conflicts has not been created. This paper presents one such framework, based upon principles of conflict theory, which describe a generalized way of organizing a system to produce realistic conflict situations among societies. With our framework, we present how current commercial games represent conflict and how our framework can be implemented by these games in order to increase the system's flexibility and accuracy in representing conflict.

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Cited By

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  • (2018)Modelling Conflict Dynamics in Dyadic InteractionsProceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems10.5555/3237383.3238127(2218-2220)Online publication date: 9-Jul-2018
  • (2013)Conflict inside outProceedings of the 2013 international conference on Autonomous agents and multi-agent systems10.5555/2484920.2485039(761-768)Online publication date: 6-May-2013

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cover image ACM Other conferences
Future Play '08: Proceedings of the 2008 Conference on Future Play: Research, Play, Share
November 2008
297 pages
ISBN:9781605582184
DOI:10.1145/1496984
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 03 November 2008

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Author Tags

  1. conflict theory
  2. digital games
  3. social modeling

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FuturePlay08
FuturePlay08: FuturePlay 2008 Academic Games Conference
November 3 - 5, 2008
Ontario, Toronto, Canada

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Cited By

View all
  • (2018)Modelling Conflict Dynamics in Dyadic InteractionsProceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems10.5555/3237383.3238127(2218-2220)Online publication date: 9-Jul-2018
  • (2013)Conflict inside outProceedings of the 2013 international conference on Autonomous agents and multi-agent systems10.5555/2484920.2485039(761-768)Online publication date: 6-May-2013

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