I want to create the following shaped integrals found in the unicode-math package symbols list:
I created my own package a while ago for defining some symbols/shortcuts, and I want to recreate these symbols (not simply import them from unicode-math because I want them to match the MinionPro font that I use for math, and since I want integrals to be upright (which I defined in my package as \rint
) and created symbols not already in MinionPro for math I don't want to have to re-do all my previous work).
There is a question here that asks something similar, but it's only for imposing a symbol on an integral. In other words, the integral runs through the symbol and it overlaps. I already know how to do this but as you can see, the integrals I want here stop where the point symbol is entered (i.e. it doesn't intersect with whatever symbol is in the middle).
MinionPro (specifically, MnSymbolF1
) already has the symbol in the middle of the last integral shown, but I'm also not sure if the middle two integrals use different symbols or simply shift/resize that symbol somehow. MnSymbolF1
also has a symbol like the one used in the first integral, but I guess shifted/flipped and possibly resized somehow.
Thus, how can I create these symbols by myself, in a way that's compatible with LuaTeX (or at least XeTeX)?
unicode-math
, if you already use Xe/LuaLatex?