Update #35 - Screenshots!
Hello all!
Firstly, thank to you for your activity, thanks for your likes :)
Secondly, we have something special for you - actual ingame screenshots!
Please share your opinion with us!
1) Whole farm
2) Fruit Orchard
3) Farm Visitors
4) Pet & gadgets
5) Fields
6) Waterfall
7) Some decorations
Update #34 - FARM VISITORS!
Hello all!
Today we want to show you a new feature - FARM VISITORS & QUESTS.
Current list of personas:
1) Mayor
2) Farmer
3) Businessman
4) Vet
5) Hipster
Farm Visitors will visit our farm from time to time with some simple tasks to do for us. For example, it can be taking care of pet, repairing an abandoned house or just selling a product.
This creates over hundred of possible missions. We have implemented around 20 different activities which can mix with each other, creating completely new quest every single time!
On the GIF you can see visitors’ vehicles and new buttons in HUD that indicate current progress of each mission.
Update #33
Blocky Farm - Update #33 - WE ARE BACK!
Hello all! :)
We are proud to reveal new BLOCKY FARM look!
This is a result of 4 months of hard work. During this time we’ve made over 100 new models, thousand of bug fixes and several totally new features, all for this one game - BLOCKY FARM. Enjoy the new graphics with us!
Do you like it?
FYI: Blocky Farm is a next-genre voxel-styled mobile farm manager with strong focus on animal care with unique features like driving a tractor and more.
More info soon! :)
Update #27
Blocky Farm - Update #27 - Advanced pet care and building effects
We were still working on a new UI this week but however we have something new features. Please notice that some UI graphics and game models are temporary.
Advanced pet care
One of our duties is to take care about our pets. We’ve implemented first stage of advanced pet behaviours. Just take a look:
Pet needs and thoughts showed as a cloud message
Ill pet is ill
Tired pet is tired
Moreover we’ve added new place a building effect
And as always - new render - Silo building. It’s essential on every farm :)
We would love to hear your feedback! :)
Update #26
Blocky Farm - Update #26 - BIG CHANGE - slots removed
Hi all!
Today we have something special for you. But let me show you another small features firstly.
Please remember that we are still working on the old models and UI temporary graphics.
Removing trunk obstacle animation
Building opening animation
Every finished building construction process is a happy moment for a player so we celebrate it in the right way ^^
ONE OF THE BIGGEST CHANGES SO FAR - NEW CONSTRUCTION SYSTEM
First of all, initially Blocky Farm had to be much simpler and less game. We wanted to make a small farm simulator, so 6 months ago we decided to base the game mechanics on the slots. We took the idea from the Fallout Shelter game. But the more we were developing our game, the more problems we started to see with slots. Slots put too many limits to the gameplay. That’s why we decided to get rid of them finally. Now player is able to construct buildings everywhere he wants to (only if there is a free space).
Just take a look on the first sneak peek of this feature. This is a small step for mankind one giant leap for our BlockyFarm game :D
Old construction system
New construction system